- Joined
- Oct 18, 2019
- Messages
- 113
- Reaction score
- 13
glad i haven't build a farm using these, missed out on a lot of money tho
So instead of lowering NPC sell price you pull this ****, making a completely ********* boring task that we need to spend multiple 100s of hours doing even more annoying and a pain in the ass to do. I don't think there was a possible worse solution to this problemHey Everyone, I'm here again to address some important changes to SkyBlock gameplay, specifically the use of Teleport and Jump Pads in the Garden.
Effective after the release of this thread, Jump Pads and Teleport Pads will stop working in the Garden. To avoid further issues, we suggest players remove them from their plots.
The reason for this change is because we believe these tools makes the gameplay of Farming in SkyBlock too simple. Removing the use of these tools will ensure that some player interaction is required to a certain degree, proving that players are actually playing the game. This will also ensure that it is more easy for us to distinguish between actual players versus bots/scripts.
In tandem with the above change, we're also removing Farming fortune from private islands. This should ensure the Garden remains the key area for private farming.
Finally, due to the intended convenience of teleport pads and jumping pads being removed, we are adding a new command to allow quick movement between plots ( /tptoplot [plotname], /plotteleport [name] ).
As a somewhat related side note - we are currently monitoring the current state of SkyBlock's economy (we always are), and are aware of potential issues with inflation at this moment. These issues will be addressed in the near future.
WHEN IS COOP BACKHey Everyone, I'm here again to address some important changes to SkyBlock gameplay, specifically the use of Teleport and Jump Pads in the Garden.
Effective after the release of this thread, Jump Pads and Teleport Pads will stop working in the Garden. To avoid further issues, we suggest players remove them from their plots.
The reason for this change is because we believe these tools makes the gameplay of Farming in SkyBlock too simple. Removing the use of these tools will ensure that some player interaction is required to a certain degree, proving that players are actually playing the game. This will also ensure that it is more easy for us to distinguish between actual players versus bots/scripts.
In tandem with the above change, we're also removing Farming fortune from private islands. This should ensure the Garden remains the key area for private farming.
Finally, due to the intended convenience of teleport pads and jumping pads being removed, we are adding a new command to allow quick movement between plots ( /tptoplot [plotname], /plotteleport [name] ).
As a somewhat related side note - we are currently monitoring the current state of SkyBlock's economy (we always are), and are aware of potential issues with inflation at this moment. These issues will be addressed in the near future.
all this will do is encourage ppl to buy scripts whatHopefully this will stop macro-ers. Tbf, farming was just too easy
nah this makes garden like not semi afkHey Everyone, I'm here again to address some important changes to SkyBlock gameplay, specifically the use of Teleport and Jump Pads in the Garden.
Effective after the release of this thread, Jump Pads and Teleport Pads will stop working in the Garden. To avoid further issues, we suggest players remove them from their plots.
The reason for this change is because we believe these tools makes the gameplay of Farming in SkyBlock too simple. Removing the use of these tools will ensure that some player interaction is required to a certain degree, proving that players are actually playing the game. This will also ensure that it is more easy for us to distinguish between actual players versus bots/scripts.
In tandem with the above change, we're also removing Farming fortune from private islands. This should ensure the Garden remains the key area for private farming.
Finally, due to the intended convenience of teleport pads and jumping pads being removed, we are adding a new command to allow quick movement between plots ( /tptoplot [plotname], /plotteleport [name] ).
As a somewhat related side note - we are currently monitoring the current state of SkyBlock's economy (we always are), and are aware of potential issues with inflation at this moment. These issues will be addressed in the near future.
I have mixed feelings about thisHey Everyone, I'm here again to address some important changes to SkyBlock gameplay, specifically the use of Teleport and Jump Pads in the Garden.
Effective after the release of this thread, Jump Pads and Teleport Pads will stop working in the Garden. To avoid further issues, we suggest players remove them from their plots.
The reason for this change is because we believe these tools makes the gameplay of Farming in SkyBlock too simple. Removing the use of these tools will ensure that some player interaction is required to a certain degree, proving that players are actually playing the game. This will also ensure that it is more easy for us to distinguish between actual players versus bots/scripts.
In tandem with the above change, we're also removing Farming fortune from private islands. This should ensure the Garden remains the key area for private farming.
Finally, due to the intended convenience of teleport pads and jumping pads being removed, we are adding a new command to allow quick movement between plots ( /tptoplot [plotname], /plotteleport [name] ).
As a somewhat related side note - we are currently monitoring the current state of SkyBlock's economy (we always are), and are aware of potential issues with inflation at this moment. These issues will be addressed in the near future.
Is he the real Donpireso?