Hello! Today we have a small update for Arcade Games which includes a new Hide and Seek map and many bugfixes across all games. This update is the second of a few Arcade updates we have planned for this summer!
Added new Hide and Seek Party Pooper map - Pool Party
Hide and Seek Party Pooper Achievement now awards 15 Achievement Points instead of 5
Increased Zombies coin gain by 10x to better reflect its time investment and to be consistent with other Arcade Games
This coming weekend from 13th to the 15th of July (Event has now ended), we are bringing you...
with 5x COINS
and 5x HYPIXEL EXPERIENCE
for all UHC Quests, UHC Challenges, and all UHC Games played!
As we mentioned in our last post about the Blitz 5x weekend, this will be a continuation of our attempts to interest more people in older game modes.
This time we went with UHC since Nitroholic_ released two great UHC updates recently to improve the game and add additional value for our players. To see Nitroholic_'s updates, see here and here. If you haven't been playing UHC or just felt the game was a bit too overwhelming, hop into the new Vanilla mode - it's a great way to get started in UHC! Just Vanilla UHC - no recipes, extra ultimates, perks or kits, and only 1 row of hearts!
This small incentive will help more players give UHC ago while playing with their friends and enjoying this fantastic game.
We will also be able to present the data that is gathered from these two events in one of our upcoming Developer Summaries. In addition, we will share what we could learn from the two events as well as if and what we can improve.
We just released The Pit v0.3.5 update to the Prototype Lobby.
▶ In a nutshell
New Map: Four Seasons
New Feature: Mystic Well (Custom Item Enhancement)
New Event: Robbery
Lots of balance changes
Developer Note [As spoke about in our July Developer Summary (Here) 1.13 caused a few delays to this update and to make sure you didn't have to wait any longer, we wanted to release the content we have ready.
In May, we hosted Pit Event Contest and we were overwhelmed by the response with over 2500+ submissions. Moving forward to v0.4, we plan to add more of these event ideas and fix any potential bugs that arise from this update.]
For full information, make sure to continue reading.
It’s time for the next lab rotation which brings the return of Lucky Block mode! We also updated Lucky Block mode to include new effects, an optional resource pack, and more! Along with this, we have made some changes to Mega Doubles, added the player stats, and fixed a lot of bugs.
A small update has been released for UHC, available to play now in the new UHC Lobby. Read on below for a full list of changes and additions, or play it right now by clicking the UHC Lobby NPC, game menu icon, or using the command /lobby uhc.
▶ What is in this update?
Pregame improvements to help games start more consistently
New event mode
As always, if you find any bugs or issues please report them in the bugs section on the forums HERE.
This update is following up after the last UHC update which you can read HERE.
Make sure you click "Continue reading" for more information on the update.
Welcome to the July Development Summary, where we will be sharing insights into our past, current, and future projects.
Just a quick reminder that anything I share is subject to change during development. I won’t be able to share everything the team is currently working on in this summary, as some of the projects are in very early stages of development and we want to keep some surprises for the community. However, we are aiming to update you on these projects as soon as we can.