After reading through your feedback, you highlighted a problem with long Booster queues. Since only 1 Booster can be active at once, often times the Booster queue will be very long (especially around sales). This sucks and means if you purchase a Booster it can be many days or even weeks before it activates, at a time you may not be online to play.
▶ Booster Stacking
As well as queuing boosters normally, players can now 'stack' boosters.
When you stack your booster, it's attached to the next available Network Booster
Regular Boosters raise the coin multiplier to 4X. Stacked boosters increase the current multiplier by +0.1X, up to a maximum of 5X (10 stacked boosters)
If there are already 10 stacked boosters, your booster will stack on the next available Booster slot
Stacked boosters are included in the /tip all command for that slot, and you'll receive equal tips
Our goal is to help clear out those long queues and make boosters more valuable. Now you can activate them more easily, give everyone a boost and be included in tipping.
▶ Base Coin Multiplier Increased to 2X
In the discussion thread, many of you raised concerns that with booster stacking there may be less boosters overall, particularly in less popular games with smaller playerbases. This would mean less coins gained.
We thought this was a valid concern. As such, when there is not a booster active, all games will default to a 2X multiplier. So for example:
The default coin gain has been silently raised to 2X Multiplier
Boosters raise it to 4X (+2X)
Each stacked booster increases the multiplier by 0.1X, up to 5X max (10 boosters)
Up until now, the default coin gain was 1X, and Network Boosters increased it to 4X by increasing the multiplier by +3X. This means having a Network Booster active now will give the same amount of coins as before (or more if multiple boosters are stacked together), but you will get more coins when the game doesn't have a booster active.
We hope this will make it so coin gain either balances out, or is higher than before in many games. We also think this will help coin gain in smaller community games.
These changes are experimental and we'll be monitoring and listening to your feedback. We'll make any changes needed if needed.
▶ Menu UI Changes
We've also made the in-game Network Booster menu much easier to use. First, you'll notice that the menu listing all games now uses the same layout as the Compass menu. Clicking on a game will show you all your Network Boosters for that game. For the ones that haven't activated yet, it'll show you an estimated time until activation. You'll also be able to activate any boosters you haven't used yet.
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