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by Likaos at 7:27 PM
(2,960 Views / 79 Likes)
97 Comments
A new patch has been released for TowerWars, including:
  • Ranked and Matchmaking systems
  • Towers balancing
  • New Monster abilities
  • Gameplay changes
  • Bug fixes
Check out the details below:

Matchmaking and Ranks
We deployed a new ranking system and a matchmaking system when you join a game. Here is how it works:

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Rank
There's a total of 28 ranks, 1 rank for all monsters in the game. Everyone starts as a SilverFish and can go up to the highest rank, Death Rider!

Progression
To progress from one rank to another, you need to get stars. You get stars by playing the game and the change in your stars will depend to your place at the end of the game:

First place: +3 stars
Second place: +1 star
Third place: +0 stars
4th to 6th: -1 star

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You can not lose any stars before reaching the Wolf rank (rank 23).
From rank 10 and above, the first place only gains +2 stars.
Death Rider is the last available rank and has no stars limit!
The game is still in the Prototype lobby, so ranking might be reset!

The Matchmaking System
Whenever a player joins a game, the system will only queue players of similar rank. If it can't find any players, the range will quickly increase until the match is full.
In Team Mode, however, teams will be matched around the average level of their party.

Towers
  • Nerfed the cost of Tier 2 and 3 Archer towers, from 10/100/1500 to 10/80/1250.
  • Nerfed the cost of Tier 1 and 2 Slime towers, from 100/1000 to 50/600.
  • Nerfed the cost of Tier 1 to 4 Magma towers, from 200/2500/15000/60000 to 125/1500/12000/50000.
  • Witch debuff duration is increased from 5 seconds to 10 seconds.
  • Sniper towers now target in priority monsters above 50% health and deal double damage to them.
Monsters
  • Ghast:
    - Income to evolve into death rider increased from 200 000 to 400 000.
    - Health buffed from 300 000 to 900 000.
    - New special ability: Ghasts will now act as a shield, and absorb damages and effects of nearby towers.
  • Guardian:
    - Replaced by a Squid.
    - New special ability: Squids will now blind all nearby towers for 5 seconds, reducing their chance to hit by 33%.
Gameplay
  • Killing monsters will now increase your income by 2% of the monster's cost.
  • Some effects now display a floating text over the head of the monster.
  • Right-clicking a tower with a tool in hand, won't open the tower menu anymore.
  • At the end of the game, each tower in the winning plot now shows their total kills above their heads.
  • High priest icon changed, not to be confused with the Priest icon.
  • You can now sell a tower for its full price the first 5 seconds after placing it, after 5 seconds you will only be able to sell it for 50% of its global cost.

Miscellaneous
  • Fixed a bug in the chat in solo mode and added team prefix, like in team mode.
  • Fixed a bug where Death riders were immune to damage from Teleport towers, weakness debuff from Witch towers and stun from Volcano towers.
  • Improved a few tower descriptions.
  • Countdown in the scoreboard and the middle screen is now correctly synchronized.

by Nitroholic_ at 5:53 PM
(5,022 Views / 110 Likes)
136 Comments
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Hey all!

Today we have released a new mode in Duels, UHC Deathmatch, available to play now in the Duels Lobby. Read on below for a full list of changes and additions or play it right now by clicking the Duels Lobby NPC, game menu icon, or using the command /lobby duels.

UHC Deathmatch
UHC Deathmatch is an 8 player free for all UHC mode, based off of the popular gamemode UHC Meetup, with randomly generated gear, in which the last player standing wins. With each game, all players will start with a different combination of equally weighted gear, keeping each game interesting and unique.

UHC Deathmatch includes some unique features to improve your gameplay experience, such as:
  • Weighted gear which ensure every player in the game has equal gear,
  • Anti-cleanup mechanics to give you time to loot your opponent after a kill,
  • Combat-tagging mechanics to allow you to fight your opponent without getting teamed on,
  • A map tailored to give an authentic UHC experience.
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We look forwards to hearing your feedback and suggestions for this mode!

by Likaos at 3:26 PM
(14,559 Views / 189 Likes)
269 Comments
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Hello everyone!

Today we are releasing a new game in the Prototype Lobby - TowerWars!

TowerWars is a PvP Tower Defense type of game. If you like strategy games, this might be the game for you! Notably, this game was developed during our recent Content Jam -we liked the concept and decided to develop it further for PTL release.

Continue reading to find out more about TowerWars!

by OrangeMarshall at 5:15 AM
(8,175 Views / 181 Likes)
155 Comments
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Hello everyone!

We rolled some bug fixes here and there over the last month, read on to find out more!

by ChiLynn at 2:47 PM
(7,274 Views / 67 Likes)
109 Comments
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Hello again!

The annual Hypixel Holiday Sale has begun! There is up to 90% off across the Hypixel Store ̶f̶r̶o̶m̶ ̶n̶o̶w̶ ̶u̶n̶t̶i̶l̶ ̶J̶a̶n̶u̶a̶r̶y̶ ̶7̶t̶h̶,̶ ̶2̶0̶1̶9̶.

Sale is now extended to January 21st, 2019!

Items included in this sale are...

Exclusive Holiday Bundles
Ranks
Loot Chest

and much more!

We are offering exciting exclusive rewards for purchasing one of the HOLIDAY BUNDLES.
Each bundle contains the HP9-B companion and exclusive holiday banners.
The Cheery, Merry and Festive bundles also contain a new unique bonus item.​

Hypixel Synthesizer, available in the Festive Bundle
The synthesizer lets you play any song you want using your keyboard.
Other players near you in the lobby can hear your music.

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Avalanche Cloak, available in the Cheery Bundle

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"Little You" Companion, available in the Merry Bundle

This companion has the unique ability to fly with you.​


We hope your Holidays are wonderful and want to remind you to pick up your Advent Calendar Rewards!


by Minikloon at 11:48 PM
(5,911 Views / 78 Likes)
146 Comments
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Hello!

Our second event in the Tournament Hall has come to a close and we're very happy about the continued success of Hypixel tournaments.
Lots of new players tried out the game and literally thousands of you participated in the event.
We hope you had fun! [​IMG]

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Claim your Leaderboard rewards at this NPC (Right side of the Tournament Hall)
Here are some quick stats cumulated during the tournament:
  • 36,108 games played
  • 482,220 kills
  • 23,230 blitz stars used
  • 31,648 unique players
  • 387,305 potions drank
  • 310,694 arrows hit / 770,447 arrows shot (40.3%)
  • 6,793,999 blocks traveled by Horseman on their horse
  • 1,733,080 chests opened
  • Combined playtime of all players during the tournament: 4 years and 5 months
Continue reading for more stats and the top 100!