[Alpha] SkyBlock 0.13.1 - The Hex, Stats Menu, & Shen's Auction

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Joo prety cool but.. why no attribut shards on bz your doing such a good job do that also and i would love you even more
Stay save :D
 
Small suggestion: open up bingo profiles on the alpha server so players can test that, too. Either run old bingo cards, or have fun with making some bingo stuff you would never do on main. Either way, making sure that isn't affected negatively by the backend changes would also be good.
 
Well inactive player so take opinion with a grain of salt.
The Hex
It's an all-in-one tool to upgrade max out items.
It's available on Alpha in the Hub at (-64, 70, -105).
This will be interesting, but I can't comment much without knowing what specifically it does. Does it max out an item with items from your inv? Does it upgrade already maxed out items? I'd assume the first, but will have to see it in action.
Bazaar Menu
Enchantment books and trading essence was added to the Bazaar.
Another row was incorporated in the menu, a new category will come to fill it soon.
New items were added for certain functionalities included in The Hex.
Good that essence scamming is finally getting tackled. I'd be curious if Crimson Essence is on the menu, because if you put it there, then what's the point of soulbounding everything from CI?
Stats Breakdown Menu
The stats menu(s) available where you're used to has been upgraded to show where all of your stats are from.
This menu is still under development and will evolve while on alpha.
Nice QoL change.
New Stats
  • 7 Wisdom Stats for different skills, which increase skill XP gain. (For example, Slayer nows grants Combat Wisdom!)
  • Fishing Speed
  • Health Regen
  • Vitality, which boosts incoming healing (good for tanks!)
  • Mending, which boosts outgoing healing (good for healers!)
Wisdom stats sound great, much easier way to see your boost, as well as likely an easier way to add more to it.
Fishing Speed being a stat just sounds like a good QoL feature.
Health Regen has some nice applications in the sense of you can make different places have different regen multipliers. Say for example, F7 could have a 0.7x Health Regen multiplier, making it more important to have proper healing.
Vitality and Mending are cool, but Healer is still not useful, so the Mending stat seems useless right now. Also, does Vitality affect self healing like Life Steal? This just sounds like a buff to Berserker and Mage rather than a buff to Tank.
Shen's Auction
There is a new piece of content for endgame players setup under the Auction House at (-52, 72, -87).
Shen sells cool items in a new type of NPC auction where X top bidders earn the item.
One of the items open up the Regalia Room, which has a shop for more items and rotating cosmetics.
Cool, a way for people who don't spend money on gems to get cosmetics without AH. Wish you'd add more, but it is what it is.

As it stands, stuff like Shen doesn't affect me, but I'll be curious to see where this all lands
 
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