[March 8th] Small Dungeons Patch

Hi, just rolled a few bugfixes and changes today for content released during the M7 update:

Changes
  • Increased lava damage during the Necron phase to be the same amount as during the other phases
  • Increase Mage beam length during the Floor 7 bossfight from 25 -> 35 blocks
  • Added particles when a Withered Dragon is within range of its statue during the Wither King fight
  • Slightly increased the cooldown between the Power Dragons TNT line ability
  • The Soul Dragon will now teleport to its statue every 3 teleports
  • Increased base experience rewards in M7
  • Increased damage dealt by Necron's laser wall slightly in F7 and a lot in M7
  • Sped up the Wither Kings intro animations if the floor has been defeated by the party before
  • Fixed Necron's abilities not properly ending when he is defeated or when the Nuclear Frenzy phase starts
  • Decreased Storm's Giga Lightning countdown by a few seconds
  • Sped up Wither King door opening animation if the floor has been defeated by the party before
  • Disabled chest opening animations in Master Mode
  • Added "Shiny" to an items name if it is shiny
  • Remove the Dark Claymore's mining fatigue

Bug Fixes
  • Fix custom knockback applying even when you should have knockback immunity (e.g. with Slime Hat)
  • Fixed the Dark Claymore not properly checking its item requirements on swing
  • Fixed room bound calculations which was causing some larger rooms to have "death zones" at the bottom of them
  • Fixed Unstable Dragon armor ability still working when dead in a Dungeon
  • Fixed the Dungeoneering Skill display that it requires Combat level 5 instead of level 15
  • Fixed being able to open the Mort menu as a spectator
  • Fixed being able to use Conjuring outside of Dungeons
  • Fixed being able to use the Archer Healing bow outside of Dungeons
  • Fixed a weird behaviour which allowed the Wither Dragons to be instantly killed with Snowballs/Eggs
  • Fixed Withered Dragons which still have a statue not being prioritised for spawning during the Wither King fight
  • Fixed the Withered Dragon health display in the scoreboard not showing if you leave and rejoin the Dungeon
  • Fixed a malformed packet sent from the dungeon map which spammed client logs
  • Fixed scoreboard progress score not properly updating once a dungeons boss has been defeated
  • Fixed dead bodies displaying a players real name instead of their nick
  • Fixed Tesla Coils in the Necron room dealing annoying small amounts of knockback
 
Hi, just rolled a few bugfixes and changes today for content released during the M7 update:

Changes
  • Increased lava damage during the Necron phase to be the same amount as during the other phases
  • Increase Mage beam length during the Floor 7 bossfight from 25 -> 35 blocks
  • Added particles when a Withered Dragon is within range of its statue during the Wither King fight
  • Slightly increased the cooldown between the Power Dragons TNT line ability
  • The Soul Dragon will now teleport to its statue every 3 teleports
  • Increased base experience rewards in M7
  • Increased damage dealt by Necron's laser wall slightly in F7 and a lot in M7
  • Sped up the Wither Kings intro animations if the floor has been defeated by the party before
  • Fixed Necron's abilities not properly ending when he is defeated or when the Nuclear Frenzy phase starts
  • Decreased Storm's Giga Lightning countdown by a few seconds
  • Sped up Wither King door opening animation if the floor has been defeated by the party before
  • Disabled chest opening animations in Master Mode
  • Added "Shiny" to an items name if it is shiny
  • Remove the Dark Claymore's mining fatigue

Bug Fixes
  • Fix custom knockback applying even when you should have knockback immunity (e.g. with Slime Hat)
  • Fixed the Dark Claymore not properly checking its item requirements on swing
  • Fixed room bound calculations which was causing some larger rooms to have "death zones" at the bottom of them
  • Fixed Unstable Dragon armor ability still working when dead in a Dungeon
  • Fixed the Dungeoneering Skill display that it requires Combat level 5 instead of level 15
  • Fixed being able to open the Mort menu as a spectator
  • Fixed being able to use Conjuring outside of Dungeons
  • Fixed being able to use the Archer Healing bow outside of Dungeons
  • Fixed a weird behaviour which allowed the Wither Dragons to be instantly killed with Snowballs/Eggs
  • Fixed Withered Dragons which still have a statue not being prioritised for spawning during the Wither King fight
  • Fixed the Withered Dragon health display in the scoreboard not showing if you leave and rejoin the Dungeon
  • Fixed a malformed packet sent from the dungeon map which spammed client logs
  • Fixed scoreboard progress score not properly updating once a dungeons boss has been defeated
  • Fixed dead bodies displaying a players real name instead of their nick
  • Fixed Tesla Coils in the Necron room dealing annoying small amounts of knockback
ah yes march 3rd
 
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