- Joined
- Oct 31, 2019
- Messages
- 13
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Hello everyone, i would like to set a few of my own ideas for QOL changes for Skyblock down.
I would like to start with Catacomb Boss collection's and the reward's golden head's and diamond head's.
We all know, doing 1k normal Floor's or 500 MM Floor's consumes a lot of time.
I would like to give the Idea to change something about this time consume and also the reward the collection give us.
1. Let player have the option to skip the talk/text time from The Watcher and the Bosses, with a button in the Party Finder menu or Cata. Skill menu.
2. Remove all 7 (14) heads from the collection, also remove them from the Museum.
-> add Item: Catacomb Novice Helmet [CNH]+ Catacomb Master Helmet [CMH], both can be put into the museum and they grant SB Xp for each upgrade they have.
-> they both have 7 upgrades depend on the Boss collection progress (can be upgraded, at every 500 Boss collection reached [CNH])
(can be upgraded at every maxed Boss collection [CMH])
[CNH] Stats
- Health: 25
-Strength: 25
- Defense: 25
Passive Ability: Increase the Player stats while in normal Catacomb's floor's [#] by 2x.
- each upgrade, adds +5% stats to the helmet and adds one floor to the passive [#] depended on which collection got claimed.
[CMH] Stats
- Health: 80
-Strength: 75
- Defense: 80
Passive Ability: Increase the Player stats while in Master Mode Catacomb's floor's [#] by 2.25x.
- each upgrade, adds +2.0125% stats to the helmet and adds one floor to the passive [#] depended on which collection got claimed.
QOL change Abiphone
- favorite system, like the one in the pet menu
QOL change: Foraging Skill xp and small The Park change
What most player want, isn't a huge foraging Island, it is a improve in Foraging skill xp.
1. Change amount foraging xp giving by felled wood stem's from 6 to 8 or 10
2. add new NPC in the Park, called the Forest Ranger: Jackless
Ranger Shop Item's
-> Birch Wood Necklace [uncommon]
Health: +5
Defense: +10
- trade cost, 25k coins and 160 enchanted birch wood
-> Dark Oak Wood Cloak [uncommon]
Health: +5
Defense: +10
- trade cost, 25k coins and 160 enchanted dark oak wood
-> Jungle Wood Belt [uncommon]
Health: +5
Defense: +10
- trade cost, 25k coins and 160 enchanted jungle wood
-> Spruce Wood Glove [uncommon]
Health: +5
Defense: +10
- trade cost, 25k coins and 160 enchanted spruce wood
Set Bonus: For each equipped piece, obtain +0.25% Foraging Wisdom [Max. +1% Foraging Wisdom]
Full set Bonus: Obtain +20 Foraging Fortune [4/4]
-> Ranger Necklace [rare]
Health: +15
Defense: +25
Foraging Fortune: +10
- trade cost, 1x Birch Wood Necklace + 1x Wood Singularity
-> Ranger Cloak [rare]
Health: +15
Defense: +25
Foraging Fortune: +10
- trade cost, 1x Dark Oak Wood Cloak + 1x Wood Singularity
-> Ranger Belt [rare]
Health: +15
Defense: +25
Foraging Fortune: +10
- trade cost, 1x Jungle Wood Belt + 1x Wood Singularity
-> Ranger Glove [rare]
Health: +15
Defense: +25
Foraging Fortune: +10
- trade cost, 1x Spruce Wood Glove + 1x Wood Singularity
Set Bonus: For each equipped piece, obtain +0.5% Foraging Wisdom [Max. +2% Foraging Wisdom]
Full set Bonus: Obtain +40 Foraging Fortune [4/4]
This NPC should be placed with the Idea, to prepare for the up coming foraging Island and as improve for Foraging skill xp.
That are all my Idea's at the moment, please tell me what your opinions are about those ideas and have a nice/ great day.
I would like to start with Catacomb Boss collection's and the reward's golden head's and diamond head's.
We all know, doing 1k normal Floor's or 500 MM Floor's consumes a lot of time.
I would like to give the Idea to change something about this time consume and also the reward the collection give us.
1. Let player have the option to skip the talk/text time from The Watcher and the Bosses, with a button in the Party Finder menu or Cata. Skill menu.
2. Remove all 7 (14) heads from the collection, also remove them from the Museum.
-> add Item: Catacomb Novice Helmet [CNH]+ Catacomb Master Helmet [CMH], both can be put into the museum and they grant SB Xp for each upgrade they have.
-> they both have 7 upgrades depend on the Boss collection progress (can be upgraded, at every 500 Boss collection reached [CNH])
(can be upgraded at every maxed Boss collection [CMH])
[CNH] Stats
- Health: 25
-Strength: 25
- Defense: 25
Passive Ability: Increase the Player stats while in normal Catacomb's floor's [#] by 2x.
- each upgrade, adds +5% stats to the helmet and adds one floor to the passive [#] depended on which collection got claimed.
[CMH] Stats
- Health: 80
-Strength: 75
- Defense: 80
Passive Ability: Increase the Player stats while in Master Mode Catacomb's floor's [#] by 2.25x.
- each upgrade, adds +2.0125% stats to the helmet and adds one floor to the passive [#] depended on which collection got claimed.
QOL change Abiphone
- favorite system, like the one in the pet menu
QOL change: Foraging Skill xp and small The Park change
What most player want, isn't a huge foraging Island, it is a improve in Foraging skill xp.
1. Change amount foraging xp giving by felled wood stem's from 6 to 8 or 10
2. add new NPC in the Park, called the Forest Ranger: Jackless
Ranger Shop Item's
-> Birch Wood Necklace [uncommon]
Health: +5
Defense: +10
- trade cost, 25k coins and 160 enchanted birch wood
-> Dark Oak Wood Cloak [uncommon]
Health: +5
Defense: +10
- trade cost, 25k coins and 160 enchanted dark oak wood
-> Jungle Wood Belt [uncommon]
Health: +5
Defense: +10
- trade cost, 25k coins and 160 enchanted jungle wood
-> Spruce Wood Glove [uncommon]
Health: +5
Defense: +10
- trade cost, 25k coins and 160 enchanted spruce wood
Set Bonus: For each equipped piece, obtain +0.25% Foraging Wisdom [Max. +1% Foraging Wisdom]
Full set Bonus: Obtain +20 Foraging Fortune [4/4]
-> Ranger Necklace [rare]
Health: +15
Defense: +25
Foraging Fortune: +10
- trade cost, 1x Birch Wood Necklace + 1x Wood Singularity
-> Ranger Cloak [rare]
Health: +15
Defense: +25
Foraging Fortune: +10
- trade cost, 1x Dark Oak Wood Cloak + 1x Wood Singularity
-> Ranger Belt [rare]
Health: +15
Defense: +25
Foraging Fortune: +10
- trade cost, 1x Jungle Wood Belt + 1x Wood Singularity
-> Ranger Glove [rare]
Health: +15
Defense: +25
Foraging Fortune: +10
- trade cost, 1x Spruce Wood Glove + 1x Wood Singularity
Set Bonus: For each equipped piece, obtain +0.5% Foraging Wisdom [Max. +2% Foraging Wisdom]
Full set Bonus: Obtain +40 Foraging Fortune [4/4]
This NPC should be placed with the Idea, to prepare for the up coming foraging Island and as improve for Foraging skill xp.
That are all my Idea's at the moment, please tell me what your opinions are about those ideas and have a nice/ great day.
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