Features Request for Housing

Hello y'all

Basically, I have a features request for the devs and I hope I'm posting this thread in the right forum.
  • A new event action OR a new check condition On Damaged Event to CHECK the stats of the ATTACKER and not the attacked player. I would like to disable PVP beetween some groups/teams in my plot so it would be really useful.
  • A house owner only spectator mode OR vanish mode integrated by a command : easier to manage and view whats going on in the housing or to navigate inside some narrow builds.
  • A single GLOBAL STATS DECREASER TIMED FUNCTION that plays once per tick/second/redefined by owner if needed : right now I'm using a workaround for that which works but could bug out in some situations. This is useful in case you need to make an event in your housing that happens every certain amount of time or if you want to make a timed function play for everyone based on a global stat's value. (If I'm not clear enough, don't hesitate and respond to the thread)
  • New placeholders : A max cookies reached & max guests reached even tho they can be done by ourselves using global stat
  • A way to disable the cookies given to a player once he's given a cookie to the house : basically, I have made a custom cookie in my housing in a loadout I've given them and when people give me cookies using that custom cookie in that custom loadout, they receive a cookie packs back in their inventory which ruins my beautiful loadout I've given them. :(
That's it, thank you everyone for reading fr
If you've got a few fixes and workarounds for my requests, feel free to respond, cya
 
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A single GLOBAL STATS DECREASER TIMED FUNCTION that plays once per tick/second/redefined by owner if needed : right now I'm using a workaround for that which works but could bug out in some situations. This is useful in case you need to make an event in your housing that happens every certain amount of time or if you want to make a timed function play for everyone based on a global stat's value.
This might work better as a a setting for each function that will make it run globally, instead of on each player. This would make the function not have access to actions that require a player; only things like changing global and team stats (and things like chat messages and sounds would be sent/played globally).
 
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