1. [​IMG]
    A small update has been released for UHC, available to play now in the new UHC Lobby. Read on below for a full list of changes and additions, or play it right now by clicking the UHC Lobby NPC, game menu icon, or using the command /lobby uhc.

    ▶ What is in this update?
    • Pregame improvements to help games start more consistently
    • New event mode
    • Bug fixes
    As always, if you find any bugs or issues please report them in the bugs section on the forums HERE.

    This update is following up after the last UHC update which you can read HERE.

    Make sure you click "Continue reading" for more information on the update.


    ▶ New Limited Time Mode

    [​IMG]
    Vanilla mode has only 1 row of hearts instead of 2

    We have released a new UHC Event mode: Vanilla Doubles! Hop into a game and team up with a friend or a random player and play a Vanilla UHC Game - no recipes, extra ultimates, perks or kits, and only 1 row of hearts! The day-night cycle has also been enabled.

    We have also tweaked what stats are gained for this mode. You WILL gain score in this mode, as well as coins.

    ▶ Pregame Improvements

    As you may have already noticed if you have played a UHC game recently, we have made some changes to how UHC pregame works. In order to help games start and allow players to play the game, we are testing some changes to the pregame. You can read my original post about this HERE for discussions and if you want to make any suggestions.

    The changes are:
    • When a player joins a game, the pregame timer will start at 10 minutes. The game will not start until a minimum player count is met, which is displayed in the scoreboard
    [​IMG]

    • If this minimum count is not met, a message will be sent to the lobby allowing players to click the message and join the game directly. The timer will be increased to allow more time for people to join. If the minimum count is not met when the timer runs out, all players will be kicked to the lobby and you will have to re-queue.
    • The starting timer will dynamically increase each time the game fails to start and will reset once a game starts.
    [​IMG]

    • If the minimum player count is met, the timer will continue to tick down, and when it reaches 0 the game will start. If a recommended/optimum player count is met, the timer will be reduced a lot to start the game quicker (for example, when reaching 85 players in Teams, the timer will be reduced to 30 seconds).
    We hope these changes will help make being able to play a UHC game more consistent instead of waiting upwards of 15 minutes for a game to start. We are hoping to expand this system to other games on the network if it works successfully.

    ▶ General Changes
    • Fixed a bug where only 1 top player would be displayed at the end of a Solo UHC game
    • Fixed a bug where sometimes the deathmatch map is broken
    • Fixed a bug where the same person would display on the end game leaderboard more than once
     
    #1
    Last edited: Jul 2, 2018
    • Like x 95
    • Hype Train x 12
    • Useful x 3
    • Agree x 2
    • Dislike x 1
    • Funny x 1
    • Creative x 1
    • Helper Lapis x 1
  2. PixelBaker

    PixelBaker Admin

    PixelBaker
    Admin
    Messages:
    282
    We have plenty more updates to come this month, and if you have not read our July Developer Summary yet, I recommend heading over to this post: https://hypixel.net/threads/1708233/
     
    #2
    • Like Like x 27
    • Hype Train Hype Train x 4
    • Agree Agree x 3
    • Creative Creative x 1
  3. hype
    now update pit
    and maybe guilds i guess
    stats
     
    #3
    Last edited: Jul 2, 2018
    • Agree Agree x 13
    • Like Like x 1
  4. *UHC joins BedWars & SkyWars's gang*
     
    #4
    • Dislike Dislike x 4
    • Like Like x 2
    • Funny Funny x 1
  5. Finally a fair gamemode HYPE
     
    #5
    • Like Like x 4
    • Agree Agree x 4
  6. Ka3ashka

    Ka3ashka Well-Known Member

    Dastan
    MVP++
    RuGaming OFFICER
    Messages:
    2,227
    *Still waiting for guild update*
     
    #6
    • Agree Agree x 3
    • Like Like x 2
  7. Nice new UHC update!
     
    #7
    • Like Like x 1
    • Agree Agree x 1
  8. Vanilla Mode YES FINALLY!
     
    #8
    • Like Like x 4
    • Agree Agree x 1
  9. Steve

    Steve Well-Known Member

    GreatMate
    MVP++
    HypeW MEMBER
    Messages:
    868
    Woah vanilla :D
     
    #9
    • Like Like x 1
    • Agree Agree x 1
  10. aPaint

    aPaint Well-Known Member

    aPaint
    MVP++
    HypixelRangers OFFICER
    Messages:
    1,335
    Hype! Excited for this update! :D :D
    First page
     
    #10
    • Like Like x 1
    • Dislike Dislike x 1
  11. *sips coffee* where is the guiLd upDatE?
     
    #11
    • Agree Agree x 2
    • Funny Funny x 1
  12. HYPE
     
    #12
    • Agree Agree x 1
  13. Isea

    Isea Well-Known Member

    Isea
    MVP+
    UnknownSynergy OFFICER
    Messages:
    979
    Vanilla ? Perfection
     
    #13
    • Funny Funny x 1
  14. AWESOME!
     
    #14
  15. GMODMC

    GMODMC Well-Known Member

    Linebrain
    Moonlit OFFICER
    Messages:
    1,329
    Nice!
     
    #15
  16. Too bad I dont play uhc
     
    #16
  17. Vanilla UHC? Interesting. Seems new player friendly, nice.
     
    #17
  18. Des

    Des

    Des Well-Known Member

    Decisiveness
    MVP++
    Dart GUILDMASTER
    Messages:
    1,163
    How does one edit 25 minutes ago when the post was made 15 minutes ago? :thonk:
     
    #18
    • Funny Funny x 1
  19. Obligatory 'first page yay!' post.

    Gimme those dislikes.

    EDIT: Guys, c'mon! I expected more..
     
    #19
    Last edited: Jul 2, 2018
    • Dislike Dislike x 8
    • Like Like x 1
    • Funny Funny x 1
    • Creative Creative x 1
  20. This mode looks awesome!
     
    #20

Share This Page