Hello! The TNT games update is finally here, we have lots of new cool additions to discuss so let's jump right into it! ▶ New Wizards Classes We've added 3 new wizards classes: Hydro - Throw explosive water bombs and travel through the air on a wave Ancient - Shoot a fast-moving magma ball while chain heal yourself and allies Storm - Fire a beam of lightning and blast players away with tornados This update also includes a full set of balancing changes! Spoiler: Full Kit Descriptions + Balancing Hydro Hydro wizard is a very mobile kit, focusing on speed rather than surviving. It's attack and defence wand are both very different from all the current kits. We tried to combine both elements of the projectile and beam kit for the attack wand, by having it shoot a fast (slower than projectile kits) ball of water in an arc that explodes when it touches the ground, and have the defense wand try to be a match for the current fastest kit, fire. Spoiler: Stats (Maxed perspective) Attack wand: Shot: A water ball that travels to players in an arc-line trajectory Cost: 7 Mana Damage: 6 HP Defense wand: Cost: 9 Mana Effect: Surf on an invisible water-like wave through the air Passive: Get regen II status effect once you walk through water Ancient Ancient is the third projectile kit, it's its overall intention is to be focused around support, in which it really gives bigger groups a more dominating edge when trying to capture a point. It also has a rewarding attack once when you play conservatively with the kit, having the player be able to shoot a triple shot when sneaking, for the cost of 1 shot! The attacks itself don't do that much damage but you will have plenty of chances before you run out of mana. Spoiler: Stats (Maxed perspective) Attack wand: Shot: A magma cream ball Cost: 5 Mana Damage:5 HP Defense wand: Cost: 10 Mana Effect: Heals yourself for 2 hearts, but multiplies that effect depending on how many allies are nearby use of chain. Passive: Be able to triple shot when sneaking when your mana is above 15 Storm Last, but certainly not least, kit #9, Storm. This kit should hit players like a hurricane. It's fast, very fast in both mobility and wand effectiveness. Its attack is a quick shot the can effectively reach players fast when they try to run away and its defense wand is a big blast of air, pushing the player backward away from it. Spoiler: Stats (Maxed perspective) Attack wand: Shoot: A small thunderstrike Cost: 6 Mana Damage: 3 Hearts Defense wand: Cost: 5 Mana Effect: Blast players away with a horizontal tornado Passive: Get Speed V when walking on the ground for more than 1 second (base speed in wizards is Speed III) A lot of specifics including range and duration for these kits are left out, so you can figure that out while playing! Balancing From a maxed kit perspective: Ice: Decreased damage from 7 to 6 HP per shot Fire: Added an incremental increase to the fire defense wand: Every time the fire wand is used without shooting or dying in between the cost for using the wand will increase with 1 Mana Decreased base starting cost for the defense wand from 5 Mana to 4 Wither: Increased the duration of the defense wand to 20s instead of 19s, mainly to prevent an overlap bug Toxic: Made the attack wand shoot a triple shot (like in paintball) Decreased attack wand's base damage from 7 HP to 6 HP per shot ▶ New Bow Spleef Abilities Arrow Volley - an ultimate powerup which is limited compared to all other power-ups, shoots out a volley of 10 arrows around you Activated by a blaze powder in your 4th item slot Max of 3 uses Explosive Dash - An optional power-up that replaces Repulsor if selected. Upon activation, the player receives speed II for 1.5 seconds and leaves an explosion trial behind you that lights up all TNT blocks the player steps on top of Switch in the bow spleef waiting lobby Progression costs & prestige costs are twice the cost of repulsors. ▶ New Maps We've added 8 new maps! The breakdown is 2 for TNT/PVP run, 2 for Bow Spleef, 3 for TNT Tag, and 1 for Wizards! Spoiler: More Map Images ▶ Full Private Game Support We've added private game support including fun custom settings to play around with. Try out new settings like: Quadruple shot in Bow Spleef Triple mana regen in Wizards Knockback Swords in PVP Run Jump Boost in TNT Tag and more! Spoiler: Full List of Private Game Settings TNT Wizards: Double, triple and half mana regeneration Maxed Kits Killing a player penalty to 5/10/15 points per kill No mana regen for points Double and triple health TNT Tag: Only deathmatch rounds Disable powerups Jump boost Maxed perks TNT Bow Spleef: Maxed perks Multiplier for double jumps Jump boost Speed settings Quintuple shot Heavy arrows (extra TNT blocks ignited) Tnt Run: Jump Boost Maxed Perks Enable Snowballs Speed settings Pvp Run: Jump Boost Maxed perks Enable Snowballs Speed settings Change sword type Change armor type Knockback swords ▶ New Cosmetics We've added 5 new Bow Trails, 3 new TNT Tag suits, 3 particle packs, 4 hats, and 4 double jump effects! We've also added a new Void Messages cosmetic category! Spoiler: Full Cosmetics List Bow Trails Water Angry Villager Magic Falling Diamonds Rainbow Suits Pastel Sunrise Ocean Particle Packs Crayon Rainbow Golden Hats Lapis Hat Magic Hat Nature Hat Final Hat Double Jump effects Magic Portal Snow Diamond Rain Void Messages Eaten by the Void Dark Side Black Hole Oops Call of the Void Spleefed Void Fighter Vacation Troll Prisoner Staring Contest Heart Break Losing the bet Artist Tripped Fried Chicken Yeeted Boogie Hypnotic ▶ New Achievements We've added 16 new challenge achievements and 1 new tiered achievement! Spoiler: Full Achievement List General Challenge Win Streak - 15 AP Get 10 TNT wins in a row TNT Run Challenges Potion Shower - 10 AP Get hit with 6 potions from other players in 1 game of TNT Run Patience is Key - 10 AP Play in a game of Tnt Run that takes longer than 8 minutes TNT Run Tiered BlockRunner Walk over 25K-125K-250K-500K-1M blocks in TNT run 5-10-15-20-25 AP TNT Tag Challenges Lucky! - 5 AP Don’t start with TNT until the deathmatch rounds in a game of TNT Tag No u - 5 AP Tag a player 15 times in TNT tag and make the player lose that round Timer - 5 AP Tag a player in the last second in a round of TNT tag and survive the round Bow Spleef Challenges Magnet Boots - 15 AP Win a game of bow spleef without jumping Learn to Combo - 5 AP Kill a player with a repulsor after you double jump TNT Wizards Challenge Sniper - 5 AP Get a kill from over 100 blocks in Tnt Wizards Time Wizards - 10 AP Have a wizards game take last longer than 15 minutes Flying Madman - 10 AP Don’t touch the ground for 5 minutes and kill 5 players in the same game of TNT Wizards I'm actually a healer - 10 AP Heal over a 100 hearts in 1 game of TNT Wizards with the kinetic kit (can be team or self-heal) Freeze! - 5 AP Freeze water with the ice kit in TNT wizards Mega tank - 10 AP Take over 150 hearts of damage as the toxic kit in a game of TNT Wizards Extremespeed - 15 AP Kill 5 players in the first minute of Tnt Wizards Pro Surfer - 5 AP Use Hydro wizards’ defense wand while standing in water ▶ Quality of Life Changes & Bug Fixes QOL Removed Bow Spleef map, Chaparral Added void kills in PVP Run Double jump feather now is togglable Changed the draw mechanics in wizards Added passive description for each kit in TNT wizards Moved all cosmetic shop pages to the cosmetics section Added game descriptions for all cosmetic pages Changed rainbow particles double jump to random double jump Changed random double jump particles to potion effect Changed fire shot furnace to Flint and Steel Bug fixes Fixed particle effect only showing on the right-most arrow in triple shot Fixed "Is it over already?" achievement unlocking with 2 players instead of more than 2 Fixed Stats NPC showing incorrect Total Wins Fixed not being able to double jump in PVP run after killing a player while on 0 DJs Fixed /who showing hidden staff members As always, we will be carefully monitoring feedback given by you guys so we can adjust changes over the next few days!