Hey all, I just wanted to do a post giving you a quick update on the overall state of PTL, and some of our plans for the near future. Firstly, I want to thank all of you for your playtime and your feedback. The launch of the PTL was an absolutely huge success, and we couldn't have done it without all of you Prototype Players. The PTL is designed to be a place where we can rapidly test new ideas, figure out what works and what doesn't, and replace what doesn't with new ideas that may be better. With this methodology we hope to keep the server fresh and fun for a long time to come. Please read on for a summary of what we've been doing in the PTL, and some of our upcoming plans. ▶ Removing Survival Dash + UHC Deathmatch We plan to remove Survival Dash and UHC Deathmatch from the PTL soon, to be replaced by new game ideas. With Survival Dash, we tried a lot of different things but ultimately felt the gameplay was just not up to our high standards, and the survey data and your feedback on the forums confirmed this. With Survival Dash we started with the maps first, and tried to design good gameplay around them, which resulted in great maps, not-so-great gameplay. The maps are beautiful and I'm sad to see them go but maybe in the future we can reuse them for something much more fun and engaging. UHC Deathmatch is also coming to an end. Your surveys and feedback said that the mode is very fun, but we feel we've tested it as much as we can; this gamemode isn't gone forever and may be included in a main UHC update in the future Removing and replacing games is part of the ever-changing and fun nature of the PTL. Survival Dash and UHC Deathmatch will be replaced when our new game ideas are ready to test - until then feel free to play and enjoy these games. ▶ Bed Wars So far, Bed Wars has been a huge success. We are so happy so many old and new players are enjoying the game, and our team are working hard to create new patches, fix bugs, and polish it as much as possible before it becomes a full minigame on the server. Coming very soon will be the 0.5 update that currently includes both solo (1 player) and doubles (2 player teams) modes, along with new maps designed specifically for these modes. We also have new features and balance changes coming that we think you'll enjoy a lot. Keep an eye out for this 0.5 update, coming soon ▶ Duels Duels is another game we are very happy with, and one we are still actively working on. We are currently working on a Mega Walls Duels mode where you'll be able to duel people using classes from our Mega Walls minigame. ▶ Upcoming Games - Murder Mystery & Siege We are currently working on two new games / modes which will be available to test in the PTL. Murder Mystery is a social game, a new type of gameplay experience on Hypixel inspired by old 'murder tag' style games. In Murder Mystery, one player is a Murderer who must use stealth or speed to kill all Innocent players before they are stopped by a Detective armed with a bow. Early testing on this game is going very well (lots of hilarious betrayal), and we hope to include it in the PTL soon. Here's a sneak peek at the outside of our first map: We are also working on a new objective-based PVP game called Siege. Two teams of players fight for supremacy over control points, activating TNT cannons to destroy an enemy castle in a fun fight for domination. These modes will be available soon, and we look forward to hearing your feedback. That's all from us right now. We have lots more exciting things in development behind the scenes, and we are very excited to reveal these and work alongside the community to create some awesome new games. Thanks for reading!