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Did you like he post, if you didn't why not ??

  1. I like the post and i will share this thread to make the stuff in here come true :D

    44 vote(s)
    40.0%
  2. it was good but some kit are op

    28 vote(s)
    25.5%
  3. It was bad overall

    14 vote(s)
    12.7%
  4. i think it needs some more work put into it

    27 vote(s)
    24.5%
  5. only small changes and it will be perfect :D

    28 vote(s)
    25.5%
  6. The Team war Balancing is a bad idea

    7 vote(s)
    6.4%
  7. The Team war Balancing is a good idea

    17 vote(s)
    15.5%
  8. The new Gamemode is the worst idea ever

    7 vote(s)
    6.4%
  9. The new Gamemode idea is good

    22 vote(s)
    20.0%
  10. The New Gamemode's rewards are good

    14 vote(s)
    12.7%
  11. The new Gamemode's rewards are bad

    6 vote(s)
    5.5%
  12. I like the new chest items :D

    24 vote(s)
    21.8%
  13. I don't like the new chest items :S

    9 vote(s)
    8.2%
Multiple votes are allowed.
  1. Skyclash hasn't had an update for at most 9 months and i want a new update to come out so this is my support for the skyclash Community. (all the kits will be at max lvl same goes for passive. For any mods who want more details ask in the forum post for it or msg me in mc ign:theseal12 if anything needs to get nerfed or buffed out of these kits say something about it in the comment section). Don't forget to vote :D and for those who have already voted look through again because i changed some kits because of what you said in the comment section. So plz look through and revote it would help a lot ^_^


    (for admins out there
    . I won't charge Money for coming up with these ideas the only thing i want in return would be if you could make it so nobody can buy a rank for me because I wanna be a non forever c; Also a tip would be to try these Changes/this update in Prototype Lobby Because that is what it's made for; a chance to get feedback and see how people enjoy the new kits/modes)


    First Kit: Farmer

    Kit items: 3 golden apples and 5 golden carrots and Diamond leggins potection 2 unbreaking 1

    passive too cool for school: when you have 5hp left the closest person to you will get slowness 2 for 5 seconds (cooldown 15 seconds)

    masterpassive Instant eat:
    you eat golden apples instantly (it becomes like a potion) you only need to right click. cooldown 20 seconds (cards like sugar rush and nutrisious will still have an effect on the golden apples despite the instant eat)

    Kit items and passive progression
    Kit items:

    Level 0:
    You get 1 golden apple and protection 2 leather leggings

    Level 1:
    You get 1 golden apple and chainmail leggings

    Level 2:
    you get 1 golden apple, 2 golden carrots and protection 1 chainmail leggings

    Level 3:
    You get 1 golden apple, 4 golden carrots and protection 2 chainmail leggings

    Level 4:
    You get 1 golden apple , 5 golden carrots and protection 1 iron leggings

    Level 5:
    You get 2 golden apples, 5 golden carrots and protection 2 iron leggings

    Level 6:
    You get 2 golden apples, 5 golden carrots and unbreaking 1 diamong leggings

    Level 7:
    You get 2 golden apples, 5 golden carrots and protection 1 unbreaking 1 Diamond leggings

    Master: You get 3 golden apples, 5 golden carrots, and protection 2 unbreaking 1 Diamond leggings


    Passive:

    Level 0:
    When you have 1,5 hp left the closest enemy to you will get slowness 2 for 5 seconds

    Level 1:
    When you have 2 hp left the closest enemy to you will get slowness 2 for 5 seconds

    Level 2:
    When you have 2,5 hp left the closest enemy to you will get slowness 2 for 5 seconds

    Level 3:
    When you have 3 hp left the closest enemy to you will get slowness 2 for 5 seconds

    Level 4:
    When you have 3,5 hp left the closest enemy to you will get slowness 2 for 5 seconds

    Level 5:
    When you have 4 hp left the closest enemy to you will get slowness 2 for 5 seconds

    Level 6:
    When you have 4,5 hp left the closest enemy to you will get slowness 2 for 5 seconds

    Level 7:
    When you have 5 hp left the closest enemy to you will get slowness 2 for 5 seconds

    Master:
    +Master passive

    ----------------------------------------------------------------------------------------------------------------------

    Second kit: Paladin

    Kit items: iron sword with bane of aperthodes 4, Iron leggings prot 2 and iron boots prot 2.

    Passive Pride:
    when you are above 10hp you have resistance 1 , and strength 1. and when you are below 10 hp you get weakness 4 and regeneration 1.

    Masterpassive Reinforcements:
    there is a 20% chance to get reg 2 potions that lasts for 5 seconds from kills.

    Kit items and passive progression


    Kit items:

    Level 0:
    Stone sword, chainmail leggings and green leather boots protection 1

    Level 1:
    Stone sword, chainmail leggings protection 1 and green leather boots protection 1

    Level 2:
    Stone sword, chainmail legging protection 1 and chainmail boots

    Level 3:
    Stone sword, iron leggings and iron boots

    Level 4:
    Stone sword with bane of aptherpods 4, iron leggings protection 1 and iron boots

    Level 5:
    Stone sword with bane of aptherpods 4, iron leggings protection 1 and iron boots protection 1

    Level 6:
    Iron sword with bane of aptherpods 4, iron leggings protection 1 and iron boots protection 1

    Level 7:
    Iron sword with bane of aptherpods 4, iron leggings protection 2 and iron boots protection 1

    Master:
    Iron sword with bane of aptherpods 4, iron leggings protection 2 and iron boots protection 2


    Passive: When you are above x hp you get strength 1 and resistant 1 and when you are below x hp you get weakness 4 and regeneration 1

    Level 0: 17 hp

    Level 1: 16 hp

    Level 2: 15 hp

    Level 3: 14 hp

    Level 4: 13 hp

    Level 5: 12 hp

    Level 6: 11 hp

    Level 7: 10 hp

    Master: +Master passive

    ----------------------------------------------------------------------------------------------------------------------

    Third kit: Reaper

    Kit items: Wither skeleton head protection 6 and black leather chestplate fire protection 2. You also get a Sharp 6 Diamond hoe (7.5 attack damage) and 48 neatherrack blocks.

    Passive torture:
    there is a 17% chance when you get hit that you will give the inflicter recieve the wither effect for 2 seconds (the one who hit you)

    Masterpassive hell fire:
    there is a 8% when hitting an enemy to light them on fire.

    Kit items and passive progression
    Kit items:

    Level 0:
    Wither skeleton head and black leather chestplate and Sharp 3 Diamond hoe

    Level 1:
    Wither skeleton head protection 1 and black leather chestplate and Sharp 3 Diamond hoe

    Level 2:
    Wither skeleton head protection 3 and black leather chestplate and Sharp 3 Diamond hoe

    Level 3:
    Wither skeleton head protection 3 and black leathe chestplate and Sharp 4 Diamond hoe

    Level 4:
    Wither skeleton head protection 5 and black leathe chestplate and Sharp 4 Diamond hoe

    Level 5:
    Wither skeleton head protection 5 and black leather chestplate and Sharp 5 Diamond hoe

    Level 6:
    Wither skeleton head protection 6 and black leather chestplate and Sharp 5 Diamond hoe

    Level 7:
    Wither skeleton head protection 7 and black leather chestplate and Sharp 6 Diamond hoe and
    16 neatherrack blocks.

    Master:
    Wither skeleton head protection 7 and black leather chestplate fire protection 2 and Sharp 6 Diamond hoe and 48 neatherrack blocks


    Passive: there is an x% chance when you get hit that the inflicter will recieve the wither effect for
    2 seconds

    Level 0: 9%

    Level 1: 10%

    Level 2: 11%

    Level 3: 12%

    Level 4: 13%

    Level 5: 14%

    Level 6: 15%

    Level 7: 17%

    Master: +Master passive

    ----------------------------------------------------------------------------------------------------------------------

    Fourth kit: Murderer (to honor the release of murder mystery)

    Kit items: Iron sword and a gray leather chestplate with protection 5 blast protection 2

    Passive The perfect Murderer:
    Kill effects last 1.3 times longer than usual.

    Master passive Cheeky player:
    when you hit some1 in the back you do 10% more damage

    Kit items and passive progression
    Kit items:

    Level 0: Wodden sword and gray leather chestplate

    Level 1: Stone sword and gray leather chest plate

    Level 2: Stone sword and protection 1 gray leather chestplate

    Level 3: Stone sword and protection 2 gray leather chestplate

    Level 4: Stone sword and protection 3 gray leather chestplate

    Level 5: Stone sword and protection 4 gray leather chestplate

    Level 6: Sone sword and protection 5 gray leather chestplate

    Level 7: Iron sword and protection 5 gray leather chestplate

    Master: Iron sword and protection 5 and blastprotection 2 gray leather chestplate


    Passive:

    Level 0: 1.125

    Level 1: 1.15

    Level 2: 1.175

    Level 3: 1.2

    Level 4: 1.225

    Level 5: 1.25

    Level 6: 1,275

    Level 7: 1,3

    Master: +Master passive

    ----------------------------------------------------------------------------------------------------------------------

    Fifth Kit: Hero

    Kit Items: iron sword, red leather chestplate with protection 2 and 64 blue clay and a Power 1 bow with 28 arrows

    Passive Heroic deed
    after killing a player you and all of your team mates will gain resistance 1 and regeneration 1 for 10 seconds (a new support class like cleric. becuase a hero supports the society, helps everyone and saves the day)

    Master passive Over Powered/Flashy move: when you hit a player he or she will get striked by Lightning (just like with sword of justice) it also works through hitting a player with a bowshot (cooldown 40 seconds this perk also doesn't work for the first 20 seconds of the game)

    Kit items and passive progression


    Kit items:

    Level 0:
    Stone sword and red leather chestplate

    Level 1:
    Stone sword and protection 1 red leather chestplate

    Level 2:
    Stone sword and protection 2 red leather chestplate

    Level 3:
    Stone sword, protection 2 red leather chestplate and 16 blue clay blocks

    Level 4:
    Stone sword, protection 2 red leather chestplate , 32 blue clay, bow and 12 arrows

    Level 5:
    Iron sword , protection 2 red leather chestplate, 32 blue clay, bow and 18 arrows

    Level 6:
    Iron sword, protection 2 red leather chestplate ,32 blue clay, bow and 28 arrows

    Level 7:
    Iron sword , protection 2 red leather chestplate 32 blue clay, Power 1 bow, and 28 arrows

    Master:
    Iron sword, protection 2 red leather chestplate 64 blue clay, Power 1 bow, and 32 arrows


    Passive: After killing a player you and all of your team mates gain resistance 1 and regeneration 1 for x amount of seconds

    Level 0: 3 second

    Level 1: 4 seconds

    Level 2: 5 seconds

    Level 3: 6 seconds

    Level 4: 7 seconds

    Level 5: 8 seconds

    Level 6: 9 seconds

    Level 7: 10 seconds

    Master: +Master passive seconds

    ----------------------------------------------------------------------------------------------------------------------

    Sixth kit: Toxicificator

    Kit items: Purple leather cap and boots. Iron chestplate and iron leggings both with projectile prtection 1. stone sword Sharp 1 and a Power 2 bow and 64 leaf blocks

    Passive:
    there is a 25% chance to give your enemy poison 1 for 2 seconds when you hit them with a bow shot

    Master passive:
    after getting a kill you get jump boost 4 for 7 seconds

    Kit items and passive progression
    Kit items:

    Level 0:
    Purple leather cap, Purple leathe chestplate, Purple leather leggings, Purple leather boots and a bow

    Level 1:
    Purple leather cap Purple leather chestplate, Purple leather laggings Purple leather boots and a bow with 12 arrows

    Level 2:
    Purple leather cap, iron chestplate, Purple leather leggings, Purple leather boots and a bow with
    18 arrows

    Level 3:
    Purple leather cap, iron chestplate , chainmail leggings projectile protection 1, Purple leather boots, a bow with 18 Arrows and a stone sword

    Level 4:
    Purple leather cap, iron chest plate, chainmail leggings projectile protection 1, Purple leather boots,
    a Power 1 bow with 28 arrows and a stone sword

    Level 5:
    Purple leather cap iron chestplate, iron leggings projectile protection 1, Purple leather boots,
    a Power 1 bow with 28 Arrows and a stone sword

    Level 6:
    Purple leather cap, iron chestplate, iron leggings projectile protection 1, Purple leather boots,
    a Power 1 bow with 38 Arrows, a stone sword and 32 leaf blocks

    Level 7:
    Purple leather cap, iron chestplate, iron leggings projectile protection 1, Purple leather boots,
    a Power 2 bow, with 38 Arrows, a stone sword and 32 leaf blocks

    Master:
    Purple leather cap, iron chestplate projectile protection 1, iron leggings projectile protection 1,
    Purple leather boots, Power 2 bow with 52 Arrows, a stone sword sharpness 1 and 64 leaf blocks


    Passive: There is an x% chance to give your enemy poison 1 for 2 seconds when you hit them with a bow shot

    Level 0: 11%

    Level 1: 13%

    Level 2: 15%

    Level 3: 17%

    Level 4: 19%

    Level 5: 21%

    Level 6: 23%

    Level 7: 25%

    Master: +Master passive

    ----------------------------------------------------------------------------------------------------------------------

    Seventh Kit: Sleepwalker (to honor the bedwars release)

    Kit items: Blue leather helmet and chestplate with protection 3 and iron leggings unbreaking 1 and iron boots unbreaking 1. diamond pickaxe Sharp 1 unbreaking 1 and 16 snowballs and 16 eggs

    Passive it's a trap/sleep walkin':
    when you get below 7 hp the nearest enemy gets blindness 1 for 3 seconds (cooldown 25 seconds)

    Masterpassive silverbed:
    there is a 10% chance when you throw a snow ball to spawn a friendly silver fish

    Kit items and passive progression
    Kit items:

    Level 0:
    blue leather leggings and blue leather boots

    Level 1:
    Blue leather cap, blue leather chest plate , blue leather leggings and blue leather boots

    Level 2:
    Blue leather cap protection 1, blue leather chestplate protection 1, blue leather leggings and blue leather boots

    Level 3:
    Blue leather cap protection 1, blue leather chestplate protection 1, blue leather leggings , blue leather boots and a Diamond pickaxe unbreaking 1

    Level 4:
    Blue leather cap protection 1, blue leather chestplate protection 1, chainmail leggings unbreaking 1, chainmail boots unbreaking 1 and a Diamond pickaxe unbreaking 1

    Level 5:
    Blue leather cap protection 2 blue leather chestplate protection 2, chain mail leggings unbreaking 1, chaindmail boots unbreaking 1 and a diamond pickaxe unbreaking 1

    Level 6:
    Blue leather cap protection 2 blue leather chestplate protection 2, chainmail leggings unbreaking 1, chainmail boots unbreaking 1 and a Diamond pickaxe sharpness 1 unbreaking 1

    Level 7:
    Blue leather cap protection 2, blue leather chestplate protection 2, iron leggings unbreaking 1, iron boots unbreaking 1 and a Diamond pickaxe sharpness 1 unbreaking 1 and 16 eggs

    Master: Blue leather cap protection 3, blue leather chestplate protecion 3, iron leggings unbreaking 1, iron boots unbreaking 1 and a Diamond pickaxe sharpness 1 unbreaking 1 and 16 eggs and 16 snowballs


    Passive: When you get below x hp the nearest enemy gets blindness 1 for 3 seconds (cooldown 25 seconds)

    Level 0: 3,5 hp

    Level 1: 4 hp

    Level 2: 4,5 hp

    Level 3: 5 hp

    Level 4: 5,5 hp

    Level 5: 6 hp

    Level 6: 6,5 hp

    Level 7: 7 hp

    Master: +Master passive

    ---------------------------------------------------------------------------------------------------------------------

    Last kit (for now ;3 ) : Inferno/Blaze

    Kit items: full orange leather with fire protection 5 , 2 fire balls, 1 lava bucket and
    16 obsidian and wodden sword sharpness 2

    Passive Magma Storm:
    you gain speed 3 for 4 seconds after killing a player

    Masterpassive meteor shower:
    there is a 25% chance to get fireballs from kills

    Kit items and passive progression
    Kit items:

    Level 0:
    Orange leather cap and Orange leather chestplate

    Level 1:
    Orange leather cap, orange leather chestplate and orange leather boots

    Level 2:
    Orange leather cap, orange leather chestplate, orange leather leggings and orange leather boots

    Level 3:
    Orange leather cap, orange leather chestplate, orange leather leggings, orange leather boots and
    a wodden sword

    Level 4:
    Orange leather cap fire protection 1, orange leather chestplate fire protection 1, orange leather leggings fire protection 1, orange leather boots fire protection 1 and a wodden sword sharpness 1

    Level 5:
    Orange leather cap fire protection 2, orange leather chestplate fire protection 2, orange leather leggings fire protection 2, orange leather boots fire protection 2 and a wodden sword sharpness 1 and fire ball x 1

    Level 6:
    Orange leather cap fire protection 3, orange leather chestplate fire protection 3, orange leather leggings fire protection 3, orange leather boots fire protection 3 and a wodden sword sharpness 1 and fireballs x 1 and lava bucket x 1

    Level 7:
    Orange leather cap fire protection 4, orange leather chestplate fire protection 4, orange leather leggings fire protection 4 and orange leather boots fire protection 4 and a wodden sword sharpness 1 and fireballs x 2 and lava bucket x 1

    Master:
    Orange leather cap fire protection 5, orange leather chestplate fire protection 5, orange leather leggings fire protection 5 orange leather boots fire protection 5 and a wodden sword sharpness 2, fireballs x 2, lava bucket x 2 and 16 obsidian


    Passive: You gain speed x for y seconds after killing a player

    Level 0: x=1, y=1,5

    Level 1: x=1, y= 2

    Level 2: x=1, y = 2,5

    Level 3: x=2, y= 2,5

    Level 4: x=2, y= 3

    Level 5: x=2, y= 3.5

    Level 6: x=2, y= 4

    Level 7: x=3, y= 4

    Master: + Master passive


    ---------------------------------------------------------------------------------------------------------------------
    ---------------------------------------------------------------------------------------------------------------------

    The honor thing is like advertisement to make the game popular again. Through making players see familiar things that they want to upgrade.
    ---------------------------------------------------------------------------------------------------------------------
    ---------------------------------------------------------------------------------------------------------------------


    Common cards:

    Win to pay:
    you get x times the coins if you win the game

    Card progression

    Level 1: 1,2 times

    Level 2: 1,4 times

    Level 3: 1,6 times

    Level 4: 1.8 times

    Level 5: 2 times

    Coward:
    there is an x% chance to spawn a chicken that explodes when you throw an egg (it takes 3 seconds for the chicken to blow up this perk won't work with bigger bangers cuz it is a common card)

    Card progression

    Level 1: 4%

    Level 2: 5,5

    Level 3: 7%

    Level 4: 8,5%

    Level 5: 10%

    Trolololol:
    there is an x% chance to find a throwable potion that has a mysterious effect it can be good or bad for example the mystery potion can be a jumboost 10 potions that lasts for 4 seconds or a potion that makes it so Everything is reversed (left click is right click, foward is backwards, shift is jump and so on) last for only 2 seconds or maybe just a potion with nausea 10 for 10 seconds.

    Card progression

    Level 1: 15%

    Level 2: 17%

    Level 3: 19%

    Level 4: 22%

    Level 5: 25%

    ---------------------------------------------------------------------------------------------------------------------

    Rare Cards:
    Collector:
    there is an x% chance to get 2 play Points on kills and 2 card pack on win.

    Card progression

    Level 1: 40%

    Level 2: 50%

    Level 3: 60%

    Level 4: 70%

    Level 5: 80%

    Mushroom stew:
    there is an x% chance for your max Health to increase by 4 hp on kill (more hearts like healer in ranked skywars it also stacks in the same way) maximum of activations per game is 3 (meaning that you can have 16 hearts / 32 hp)

    Card progression

    Level 1: 20%

    Level 2: 25%

    Level 3: 30%

    Level 4: 35%

    Level 5: 40%

    Model:
    there is a x% chance to find a diamond item from enderchests

    Card progression

    Level 1: 43%

    Level 2: 51%

    Level 3: 59%

    Level 4: 67%

    Level 5: 75%

    Spooderman:
    there is a x% chance to spawn a spider on kill

    Card progression

    Level 1: 24%

    Level 2: 28%

    Level 3: 32%

    Level 4: 36%

    Level 5: 40%

    ---------------------------------------------------------------------------------------------------------------------

    The rarest and most expensive (i would rename it to scarce) cards:
    Easter:
    there is an x % chance to find a killer Bunny egg in chests

    Card progression

    Level 1: 7%

    Level 2: 9%

    Level 3: 11%

    Level 4: 13%

    Level 5: 15%

    Clean breaker:
    gain resistant 2 for x seconds after a kill

    Card progression

    Level 1: 1

    Level 2: 2

    Level 3: 3

    Level 4: 4

    Level 5: 5

    "Holee cow":
    you get a cow spawn egg. when you spawn the cow it takes 4 seconds of preperation for the cow to create a hole that is x by x by x big. The Catch is that the hole will have spider webs in it. (so there is still a chance for you to get out, it isn't an instant kill. this perk can be really good with archerer classes because when someone is in it, it will take some time for them to get out and then you get get some free shots in and maybe even kill them.)

    Card progression

    Level 1: x=1

    Level 2: x=2

    Level 3: x=3

    Level 4: x=4

    Level 5: x=5


    Barker:
    There is an x% chance to spawn a wolf that has resitance 5 (note that this wolf can't deal dmg to your enemy only knock them around) these wolf can die to potions and to wither effect and slowness and fire dmg and lava. you can max have 3 wolves at once.

    Card progression

    Level 1: x= 18%

    Level 2: x= 22%

    Level 3: x= 26%

    Level 4: x= 30%

    Level 5: x= 34%


    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    The cards Collector and win to pay is to make it so new players can get high lvl cards and kits faster so this gamemode will become more new player friendly.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    New Chest Items:


    Good Trade:
    There is a 5% chance to find an emerald that gives you 500 coins in game and there is a 3% chance to find an emerald block that gives you 5000 coins. (this is to make it easier for new players to progress in the game through getting coins so they can upgrade cards or kits)

    Z enhanced stick:
    It is a golden hoe that has 5 uses left. When you hit someone with this hoe the person will recieve blindness and fire for 3 seconds. Cooldown = 15 seconds. The chance to find this is the same as the chance to find sword of justice.

    xD (eggsD):
    You can find an enchanted egg that's called xD. When you right click with this egg it will start raining eggs where it landed on the map for 3 seconds. Chance to find this is 4%. (note that coward perk won't work with this special egg). This will make it so Jumpman's master passive will become more valuable

    ===============================================================


    New Balancing sytem for Team war:
    I Think we should make it so you can't be in a party in team war or if so max 3? Because right now it is like parties are ruling over team war and the new players only get killed all the time. Team war is the mode that takes the longest to fill up (Before it wasn't) so I Think we should change that so it will become a more new friendlier mode than solo/doubles through making it so you can't be in a party or have max 3 people in one. If you have for example 5 people in your party then 3 people would be on the same team and then the other 2 would be on Another team (note that the teams will still be made out of 5 people) also maybe make team balancing like in mw so every team at least get one person that has a master.


    ===============================================================


    New Gamemode for Skyclash:
    Because of this change to team war (that I suggested in the previous spoiler) I Think we should add a new mode that is made specific for GvG (Note that you will gain coins from this mode). Because then more people will want to be in a Guild and the communtiy will begin to grow because other Guilds from other games will want to play Thanks to that every month the Guild with most "Points" will get a Guild reward that is 20.000 xp and 50.000 Guild coins or something (Points = wins minus loses. or you can make it like skywars with elo/rating) I Think this will also grant the wish of a ranked skyclash mode that many people wish for. (personally i don't wish for a ranked skyclash game becuase this isn't skywars. But a gvg game for skyclash would be fun in my opinion).


    ===============================================================


    How this new Gamemode works:


    Requirements:
    1. You must be in a Guild to play this gamemode.

    2. The people you play with mustn't be in the same Guild as you.

    3. You can't play against your own Guild.

    4. You must be in a party with the people u are going to play with.

    5. the party can consist of 3, 5 or 7 people

    6. There can only be 3 people using the same kit on each team for example there can max be 3 clerics
    in one team.

    7. All card perks/Different setups work.

    8. There can be a maximum of of 2 people using mushroom aura on your team.

    9. the same amount of players you join with will be the same amount of players you fight against


    ===============================================================


    How the New Gamemode plays out:
    1. You and your team mates spawn on the same Island. On that Island there is 3,5, or 7 chests
    depending how many people you are playing with/against.

    2. there are 4 spawn islands. Inother Words there are 4 teams playing.

    3. Enderchests, Enchantment tables and other chests will be scattered around the map.

    4. Maps will either look very much alike Mega skyclash maps or team war maps. (Another idea is to use the maps from the forgotten ptl game survival dash but you add some holes here and there and make it abit smaller and that you will spawn at the border of the map.


    ===============================================================


    GvGvGvG Rewards/The new Gamemode Rewards: (Note that the whole Guild will recieve this reward)

    Master division (1-5): 50 000 Guild coins, 20 000 Skyclash coins,20 card packs,
    20 000 Eperience and 2 Special GvG Mystery boxes


    Diamond Division (6-20): 35 000 Guild coins, 15 000 Skyclash Coins, 15 Card packs and 15 000 Experience

    Gold division (21-100): 25 000 Guild coins, 10 000 Skyclash coins, 10 Card packs and
    10 000 Experience

    Iron division (101-200): 15 000 Guild coins, 7500 Skyclash coins, 10 card packs and 7500 Experience

    Stone division (201-350): 10 000 Guild coins, 7500 Skyclash coins, 5 card packs and 7500 Experience

    Wood divison (everyone participating at least in 3 games): 5000 Guild coins 5000,
    Skyclash coins, 5 card packs and 5000 Experience





    ---------------------------------------------------------------------------------------------------------------------

    There is a reason why the rewards isn't as good as in the ones you get from ranked skywars. The reason why is that the whole Guild will recieve this reward so for example if your Guild places in Stone division Your Guild would recieve 10 000 Guild coins and ever member in that Guild would recieve 7500 Skyclash coins, 5 Card packs and 7500 Experience.
    ---------------------------------------------------------------------------------------------------------------------

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Final Words: I hope you liked this post Ihave put in a lot of work into it. Please share it and vote on it so we can make this happen. If you have any question look in the comments first you might find your answer there. Don't forget to vote and maybe Give feed back :D
    Don't forget: You have 5 votes (also there are some people that voted in the early state of this post and hasn't revoted and probably never will so please take that in mind when you decide to make this a real update or not. also admins, moderators,
    player council, helpers and devs must read through all the comments because i explain certain things there)

    #ReviveSkyclash
     
    #1
    Last edited: Jan 25, 2018
    • Like x 44
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  2. #2
    • Like Like x 2
    • Creative Creative x 1
  3. Jelie

    Jelie Member

    Messages:
    38
    Couple things I see instantly, way too spelling errors, if you spent 3 hours maybe spellcheck it atleast, and It should be Farmer, not Farmerer
     
    #3
    • Dislike Dislike x 7
    • Agree Agree x 7
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    • Like Like x 1
  4. it looks a little bland could you add spoilers and color to it? I think it would be easier and more appealing
     
    #4
    • Agree Agree x 2
  5. Jelie

    Jelie Member

    Messages:
    38
    Also maybe show kit progression not just master level stuff
     
    #5
    • Agree Agree x 2
  6. I don't know how to

    Sure it's just that I didn't have that much time
     
    #6
  7. Jelie

    Jelie Member

    Messages:
    38
    you said you spent 3 hours but ok lol
     
    #7
  8. Numptyyy

    Numptyyy Active Member

    GdayMate
    MVP+
    Messages:
    261
    Half the kits are way to overpowered farmer should have p4 iron the diamond hoe in reaper shouldnt have sharp 7 sharp 6 would be better paladin its kit is okay but that passive is broken. Also hero spawning with sword of justice!?!!! Just imagine a sharp 5 kB 5 sword of justice every game. It will completely ruin the purpose of the rarity of sword of justice. Just some suggestions creative I like some of the kits just some would be a bit broken. :)
     
    #8
  9. @Lurk_ @epic_forces

    ik it needs some more work and i got a question how do you make spoilers :D:p
     
    #9
  10. Model perk is op. Also reaper's prot 7 head is op.
     
    #10
  11. @Slurpy
    is prot 7 op tho prot 4 leather is the same as an iron helmet
     
    #11
  12. and model card isn't op cuz you can't have mushrrom aura or sharpened sword or reg 2 cards. there is also a chance for you to find the same item. for example you can find 2 Diamond swords. in other Words it's still difficult to get full Diamond. and remember it's only enderchests this perk works with. the gear you find is also un enchanted (as long as you're not using treassure hunter).
     
    #12
  13. 40% of all players in hypixel is not main English language.
    you should think, before posting something.
     
    #13
    • Agree Agree x 2
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  14. thx sultanik and i fna
     
    #14
    • Like Like x 2
  15. this post is not done yet. when it's done i will comment done here in the comment section so i suggest you wait Before voting. you can still give me feed back tho in the comment section ;)
     
    #15
    • Agree Agree x 1
  16. Lurk_

    Lurk_ Well-Known Member

    Messages:
    1,022
    never put those two words in the same sentence ever again

    too op

    other than that interesting ideas
     
    #16
    • Agree Agree x 2
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  17. x_x

    x_x

    x_x Well-Known Member

    x_x
    MVP+
    OG Nation OG
    Member
    Messages:
    5,757
    Just pls change lava warrior to Pyromaniac.. Sounds more sophisticated xd
     
    #17
    • Agree Agree x 2
    • Useful Useful x 1
  18. How much damage does a sharp 6 diamond hoe do?

    Maybe add the ability to trow your sword for a x amount of damage and x amount of cooldown.

    Seems overpowered I don't know how long the cooldown for the current sword of justice is but make it a lot higher than the current sword or make it a stone sword as highest tear.

    Maybe a cool idea to give it a few beds, if you sleep in them you get regen 2 but when you leave the bed you get x amount of seconds nausea.

    Kit seems fine but with the current OP bigger bangs card you can one shot people with a fireball making this kit way to overpowered :)

    Probably won't be used a lot givin the fact that chance of getting bad rng > good effects is too big flower power worked because you could choose to not take the bad flowers this would just be a troll card <-- the name is good but I think it won't be used :)

    80% chance to find tools 20% armour (or even less), full diamond armour would be way to easy to get. Sounds good if it's rng is bad enough to not make it broken.

    Underpowered for a ¨rare¨ card make the resistance last longer. Right now it will have almost no effect making a hit and run (not even a rare card¨ 10000 times better.

    Other Ideas are good or I looked over the unbalanced parts because I just woke up and I'm tired :eek:
     
    #18
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  19. Prot 7 head would be better than prot 4 diamond helmet if there was no EPF cap. With the EPF cap, this gives enough protection to make all the protection on your other armor useless (because it'd be over the cap).
    Sharp 6 hoe does +7.5 atk damage.
     
    #19
    • Useful Useful x 1
  20. it's called pyromaniac in every other game so i thought that i would call it something else in skyclash
     
    #20
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