Hey there. Just wanted to keep everyone in the loop as to a recent patch we pushed to The Pit. Since release: Features The game will now remember your preferred hotbar slots. Balance Nerfed Strength Chaining multiple times. Cap bounties at 5k. Added Bounty Hunter perk. Add a cooldown between golden heads eat. Remove diamond pants from the shop. Increase price of diamond chestplate and boots, 200->250 and 100->150. Now cannot place lava or blocks in the center of the pit. Lowered price for triggered confirmation menu from 5,000g to 1,000g. Prefer "not the hotbar" for extra picked up iron armor. Don't let players drop their iron sword and bow. Loosened collusion detection. (Less Reduced kills) The reasoning for most of these changes is that we think players accumulating 200 kill streaks is not fun for the victims. We will be monitoring the impact of these changes on top players and may buff or nerf the streaker perk style gameplay again. Bugs Fixed coin pickups not spawning. Specified that only leaderboards get reset weekly. Fixed Hype not actually adding. Fixed a cause for profile rollback. Sorry, we will not be issuing refunds for progress lost from this bug. Auto-requeue on game update and scheduled reboots. Fixed the bug where placing blocks on lava already in the map would remove the lava forever. Fixed obsidian reducing its amount in the shop from the normal 8. Your bug reports on the Server Bugs Reports section were invaluable in uncovering the above. We are aware of many other bugs, but confirmation and extra video proof is always good. We are already at work on The Pit v0.2, which will bring new features to the table to keep the experience fresh.