Bows can no longer crit if you don't fully pull the arrows (also my Runaans side arrows seem to not be hitting, but I haven't confirmed that) Bows are just hot trash now. They take longer to kill a mob 50 blocks away than grappling the 50 blocks and killing the mob with a sword. A maxed Runaan's now does about 4-6k DPS vs 20-50k on an AotD You can no longer do low-charge shots to hit mobs on tricky spots that require your arrow to make a curve to hit because Aiming is glitchy and aims for the feet of a mob that is on the other side of the wall, making your bow useless in 90% of non-open terrain, specially the crypts A 90% charged Runaan's bow shot using Strong Armor does 600 damage. Literally. You have to hold your bow charged for an extra second to make sure lag won't glitch it and make it not crit Bows slow you even more significantly while shooting now, and only deal actual damage if you exactly 100% charge them TL;DR Maxed out Runaans Bow (and literally any other) fails to kill even mobs with 2000 HP efficiently. It's only worth up to 500 HP mobs. Bows are just not worth using anymore IMO, cost-benefit Runaan's outside dragon fights (that are bow-only) is terrible. An AotE outdamages a Runaans on a long-distance fight. I've barely used my Runaans today and felt disgusted every time I did. Point is this thread is: how many times have you used your Runaan's bow today, and how is the community actually benefiting from that nerf? Extra note: It's particularly frustrating how Hypixel can "fix" Sharpness and Superior armor, but can't fix Cleave doing less damage than it should. (edit: they finally did) They can nerf Zombie Sword from 20% of your HP to 10%, but can't fix it not healing other players and don't even put the nerf in the patch notes. They can "fix" talisman spamming, but can't fix intimidation talisman. (edit: they aso finally did) They can nerf bows HEAVILY but can't fix aiming. Seriously?