Overview of the Game: Mobarena is a fairly straight-forward gamemode. All players(around 16-20 would be a good amount) are assigned as humans and dropped in a small enclosed arena, around the size of a quake map, but much more open. There are barely any camping spots or structures to hide in, but some cover should be provided. In the arena hostile mobs spawn in waves and become greater in power and numbers every wave. It starts out with some zombies and skeletons and in the later waves stronger mobs like witches and ghasts will spawn. Possible map ideas for your Minigame: The maps should be around the size of a quake map like I already mentioned. They should be fairly open but with enough cover. Specific items/abilities: I'm not sure. In my opinion, there are two ways this minigame can be implemented: 1. VampireZ style. All humans spawn with nothing and have to work their way up to gear. 2. Blitz SG style. Everybody gets to choose a class and can upgrade stuff in the lobby. Unlike blitz the classes don't start out weak but they start pretty strong(for example archer starts with infinity bow, one arrow, full chainmail and some food/health potions and knight would have full iron armor withh diamond sword) Any additional information or final notes you wish to include: Eventhough mobarena isn't the most original minigame I feel like hypixel could give it its own fun twist, just like regular survival games is different from blitz survival games. Since you're fighting mobs in this gamemode, there isn't any frustration of getting owned by people and everybody can enjoy it.
Yeah it's a great idea! I would say that the classes should not be strong at first but kind of undestroyable, like an unbreaking 20 or something like that to not lose any of your weapons during the mob fight. Also do you have any idea of the classes that should be there?
Well first off all classes have health potions and food, but that could vary from class to class Knight: Full iron Diamond sword Tank: Full diamond Iron sword Archer: Full chainmail Wooden sword Infinity bow 1 Arrow These are the standard classes that IMO should be added for sure. Some optional classes: Fire Archer: Full leather except for chain chestplate Wooden sword Infinite+Flame bow 1 Arrow Less food/health potions than archer Priest: Full gold with fire protection II Stone sword Stacked splash potions(healing, strength and speed to use on teammates and harming to use on mobs) Scout: Full leather with thorns I Wooden sword with knockback II Some stacked speed potions
I got another class you might want to add here it is Taimer: 3 spawn wolfs 10 bones leather armour stone sword 2 healing potions 5 potions of harming (the armour and sword will never brake) This class is for everyone how ever it will cost much you can the price choose im not the maker of this so ill let you decide in my opinion i would make it about 400 because the wolfs can help a lot stone sword is pretty good and healing potions is great. I would make it like the more mobs you kill the more coins you earn so you can price everything and then that will keep people playing and not bored
The mini game suggestion section was meant for "original" ideas, mob arena is one of the most common game on most servers. If you want to play a game like that head on to a different server, this server although is were you go if you want to play a unique game.
Yes I thought of this too but I feel like Hypixel will give it its own twist just like he turned spleef into bowspleef and survival games into blitz.
This is a widely popular game, and hypixel likes to keep his minigames original. If you could tweak the idea to your own version, you may have a chance.
Oh yes ofcourse it's as if all servers with mobarena made it together and copyrighted the concept. Mobarena, just like spleef is just an idea that started somewhere and is used on lots of servers, but doesn't have to be made by them. And hypixel did the same thing with survival games and turned it into blitz.