Hey there, been awhile since I made a suggestion. So in Skywars, mobs can come in either spawn eggs, or the necromancer perk(for zombies). They can be extremely useful at distracting or can even help you in a fight. However, when you go far enough away from one of your spawned mobs, there's a slight problem. I've noticed that when I try to bridge, my mobs teleport to me, and glitch the block I just placed, making it disappear and thus leading me to fall into the void. This is rather annoying as it happens alot; you may not think so if you don't spawn mobs, but it is ridiculous how many times I've lost a high kill game to my own mob. And so, I propose the following: mobs that teleport should not teleport directly to the player, but to within 4 or 5 blocks of the player. This makes it so mobs aren't close enough to glitch out the player's blocks (for say,bridging) but ARE close enough to assist in a fight. Thanks for reading, and let me know what you think. Quite a simple suggestion, so I don't think it'll be troublesome to add.