1. [​IMG]

    Following the Reclaim Update, we've been listening to your feedback and making its of appropriate balance changes and bug fixes. Today we've just launched another balancing patch informed by community feedback. Continue reading to find out more.

    ▶ Summary
    Since so much has been happening with Mega Walls, here's a summary of all the recent changes and updates:
    • Right after release, we posted a balance proposal.
    • It was followed by the balance patch, which contained major changes to the Phoenix class.
    • We then shipped a bug fix patch.
    • A month later we submitted another balance proposal as the meta settled.
    • Today we are shipping this balance patch.
    ▶ General

    First chest

    The first mining chest a player finds is guaranteed to have: 1 bow, 12 arrows, an iron axe, 4 furnaces and a crafting table.
    The crafting table that player got in their hotbar on spawn was moved to the first chest aswell.

    Skeleton, Renegade and Blaze do not get a bow, but get double arrows instead.
    Hunter and Phoenix do not get either the bow or arrow, but instead get 2 iron blocks.
    Skeleton and Golem sacrifice the axe and instead get 1 iron block.

    Random class
    During the pregame, you can now pick the random option.
    Once the game starts, you will be assigned a random class from your collection.
    To reward this bold choice, you will gain a 30% bonus coin buff for the game!

    [​IMG]

    Other
    ▶ Class-specific

    Herobrine

    Power

    - Increased strength by 5%
    Flurry
    - Now grants Speed II for 3s instead of Speed I
    - Added Regeneration II for 3s on activation
    - Flurry combo now starts on the first hit, granting the effect at the beginning of the fight.
    Kit
    - Added Projectile Protection I to the Helmet
    - Added +10% Strength to the Health Potions for 7 seconds
    - Added 2 extra speed potions
    Treasure Hunter
    - Buffed to 200%

    Zombie
    Well Trained

    - Zombie now has permanent Haste III during prep
    Circle of Healing
    - Increased heal to 7HP for yourself only (6HP for allies)
    - Removed restriction between zombies
    Berserk
    - Shortened cooldown from 22s -> 18s

    Enderman
    - EPH increased to 30 (post-teleport still halved, now to 15)
    - Added 2 EPS during Withers phase, 1 EPS during elimination
    Teleport
    - Shortened cooldown from 6s -> 5s
    - Can now TP to as many blocks, but teleporting more than 10 meters while passing through blocks applies Weakness II to the Enderman.

    Skeleton
    Explosive Arrow

    - Reduced knockback by about 50%

    Shaman
    EPH increased from 8 -> 10
    Wolf Pack
    - Removed the 2s cooldown
    - Increased wolf duration 10 -> 18 seconds
    - Added a maximum of 3 active wolves per shaman
    - Wolf damaged decreased to vanilla power
    Tornado
    - Increased maximum active tornadoes per shaman from 2 -> 3
    - EPH of tornado hits halved from 10 -> 5
    - A player cannot be hit by more than 5 tornadoes per second

    Shark
    From the Depths

    - Nearby allies now gain Depth Strider II on their boots for the duration of the water pool
    Blood Rage
    - Added an effect: "You and nearby allies deal +mM extra damage when standing or attacking foes in water (doesn't stack for multiple sharks)"
    - Decreased Strength from 18% -> 15% per lowplayer

    Golem
    Iron Heart

    - Decreased duration from 12 -> 10 seconds
    - Shortened cooldown from 20 -> 10 seconds
    Momentum
    - Increased chance from 9% -> 20%

    Squid
    - EPH decreased from 12 -> 10
    Splash
    - Splash now gives EPH for every target hit
    - Added 2 seconds cooldown
    Rejuvenate
    - Shortened cooldown from 50s -> 40s
    Luck of the Sea
    - Potions of Absorption now spawn in stacks of 3
    - Drop rate buffed from 60% (for 1) -> 48% (for 3)

    Arcanist
    Arcane Beam

    - Hitbox widened by 0.25 blocks on each side of the target player
    - Hitbox now scales depending on distance so it's easier to aim
    - Damage reduced from 2.2 -> 2.0
    - Beam ore mining now a fun AOE, granting 40 energy when mining at least one ore
    Arcane Explosion
    - Added EPH of 36 (given once per activation)

    Dreadlord
    Soul Siphon

    - Strength increased from 60% -> 75%
    - Hit limitation on strength changed to a 5 seconds duration
    - Healing on hit replaced with 5 seconds of Regeneration I
    Dark Matter
    - Armor pieces dropped now cycle from Chestplate to Leggings to Boots instead of being random

    Pigman
    Burning Soul

    - Reduced sound effect volume
    - The burn damage doesn't shake the victim's camera anymore
    - Reduce the max lifetime of the springs from 8 -> 6 seconds

    Cow
    EPH increased from 10 -> 20
    Soothing Moo
    - Duration decreased to 2.5 seconds
    - The Cow gains Regeneration I on cast

    Blaze
    Melting Core

    - Added a 1 second cooldown
    Fossil Fuels
    - Less particles after the first block you mine

    Pirate
    Cannonfire

    - Increased hitbox by 20% on each side
    Angry Birds
    - Parrot lifespan decreased from 3 -> 2.5 minutes
    Treasure Looter
    - Added new drop: "Matey Trousers" (Prot 1, Depth Strider II iron leggings)

    Hunter
    Force of Nature

    - Haste I changed to Haste III
    Animal Companion
    - Animals (except sheep) now teleport to the Hunter if they're farther than 16 blocks.

    Spider
    Leap

    - Gives 4 hits of Venom Strike when landing
    Venom Strike
    - Number of hits now scales based on damage taken (reads as: "Taking fall damage gives you nN% increased damage per heart lost (up to 4 hits)")
    Nest Egg replaced by Skitter
    - If you consume 4 hits of Venom Strike in 3 seconds, you gain Speed I for 5 seconds and 20 energy.
    - Martyrdom achievement has been replaced with Skitterama.

    Creeper
    Minions renamed to Fission Heart

    - On-death effect retained, the creeper now has Resistance V.
    - Additional effect: "Placing TNT instantly primes it and deals mM extra true damage but doesn't break blocks (1s cooldown per target, sneaking cancels this effect)"
    Kit
    - Leggings now have Blast Protection VI

    Assassin
    Added 2 EPS during prep phase
    Shadow Cloak
    - When attacking someone to end your invisibility, gain 5 energy for every second of invisibility you lost and deal 1 extra true damage
    Master Alchemist
    - Easier to trigger from 9 -> 8 HP lost in 1 second

    Moleman
    Dig

    - Can now be activated in protected areas, dealing the damage to enemies without breaking blocks
    Shortcut
    - Activation chance increased from 15% -> 20%
    Junk Food
    - The food is not total junk anymore.
    - The cookies grant 1.2 saturation and 4 energy.
    - The pumpkin pie grants 12 energy.
    - Added effect: "20% chance to recycle golden apples you eat"

    Snowman
    Ice Bolt

    - Damage per icicle increased from 2.05 -> 2.3
    Blizzard
    - EPS cost reduced from 13 -> 7
    Snowman Companion
    - Snowmen fire rate decreased by 28%
    - Snowmen health decreased by 20%
    Winter Treasure
    - Chests can now be found in snow

    Phoenix
    Spirit Bond

    - Increased range to 16 blocks
    - Decreased particles
    - The nametag of your bonded player is now pink
    Resurrection
    - Strength reduce from 50% -> 15%
    - Added Speed II for 12 seconds

    Automaton
    A-23 Protocol

    - If an enemy already has Weakness, its timer is refreshed to 6s but the effect is increased to Weakness II
    Consumption
    - Only through consumption, Automatons can store up to 160 energy. The extra energy decays at 1 per second.
    Power Source
    - Added a visual indicator on hit showing an approximation of the enemy energy

    Renegade
    Rend

    - Range increased from 8 -> 9
    Grappling Hook
    - When triggering the melee hit refund, also gain Speed I for 3 seconds
    Looting
    - Splash Potions of Speed I (15s) now also grant 7.5s of Regen I
    - Potions renamed to "Regen-Ade"
    Kit
    - Added Sharpness I to the Sword
    - Increased arrows from 32 -> 48

    ▶ Bug Fixes
    • Fixed Werewolf Lycanthropy only healing on the first hit
    • Fixed the Strength counter going down when clicking on allies
    • Tooltip on Snowman shovel and Renegade bow now show the appropriate skill
    • Fixed an issue where players being resurrected by phoenix could still hit enemies
    • MEGA WALLS in the sidebar header now respects colorblind settings
    • Fixed "Recycling" achievement
    • Fixed "Don't blink" achievement
    • Decreased Hammerhead achievement requirement from 500 -> 250
    Special thanks to the player council for their help with this update and big shoutouts to @SupremeSheldon and @sfarnham.
     
    #1
    Last edited: Jun 4, 2018
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  2. joeven

    joeven Well-Known Member

    JoeVen
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    Cool, but we need pit 0.4... I hope you'll focus on that for a while.

    EDIT: Yay I'm first!

    Edit #2: Let's hit 250 dislikes!
     
    #1
    Last edited: Jun 4, 2018
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  3. BeatsDJ

    BeatsDJ Well-Known Member

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    First time on the first pa... wait a minute

    Nice update, love the crab, good job, gg.
     
    #2
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  4. cool
     
    #3
    • Agree Agree x 2
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  5. Glad to see more balancing !
     
    #4
    • Agree Agree x 3
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  6. Sir_Sander

    Sir_Sander Active Member

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    Nice update :)
     
    #5
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  7. Awesome Update :D
    [​IMG]
     
    #6
    • Hype Train x 22
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  8. Awesome! (+1 hype train)

    Edit: I was the first hype train rating on the post :D
     
    #7
    Last edited: Jun 5, 2018
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  9. oof
     
    #8
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  10. Espeon

    Espeon Well-Known Member

    Espeon
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    Holly crude, these are some insane changes. Enderman teleporting infinitely? Zombies healing ecahother? Herobrine gets strenght on health potions, two extra speed potions, and projectile protection?

    Skeleton doesn't spawn with a bow now, and deals 50% less knockback? Jeez. I hope these changes are for the better, they sound amazing!
     
    #9
    Last edited: Jun 4, 2018
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  11. Maxny

    Maxny Well-Known Member

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    Nice thanks !
     
    #10
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  12. YES
     
    #11
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  13. Awesome!!!
     
    #12
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  14. GUILD UPDATE FINALLY
     
    #13
    • Funny Funny x 12
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  15. hmm
     
    #14
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  16. Hiiva

    Hiiva Well-Known Member

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    cool
     
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  17. keep going
     
    #16
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  18. Beht

    Beht Active Member

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    YAY

    !
     
    #17
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  19. At least it's not bedwars. Have fun MW community!
     
    #18
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  20. where’s the pit update lol
     
    #19
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  21. F0RTN1TE

    F0RTN1TE Active Member

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    ooooooooooooof
     
    #20
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