?

Would you like to see this added?

  1. Yes

    28 vote(s)
    96.6%
  2. No

    1 vote(s)
    3.4%
  1. Hello (first smash thread) as we all know there isn't many cosmetics beside the master skins. I have a idea and that is Kill messages but It's a bit special.

    There will be Heroes kill messages Let me explain below what I mean.


    Cake monster --> Cake related kill messages.
    Botmon --> Bats related kill messages.
    Marauder --> Dark related kill messages.
    Shoop --> crazy related kill messages.

    and so on.

    You can buy them if you click a hero and once you go to upgrades (or whatever its called) there will be a paper, Each cosmetic will cost 5,000 coins. That hero kill message will only be active if you use that hero example if I bought a kill message for sanic and I'm using Cake monster it wont be active.

    I could make this bigger but I want to see what the community thinks first.

    I hope you like it.

    @joshua123_4
     
    #1
    Last edited: Aug 25, 2017
    • Like Like x 11
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  2. Yes please. With only one cosmetic in Smash, and that cosmetic requiring the utmost dedication to the game, not many people might find Smash too appeal with such little "pazzaz" to it. Adding things like death messages or different particles could make the game much more appealing to newcomers and veterans.
     
    #2
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  3. I'm really surprise that there isn't much cosmetics in this game.
     
    #3
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  4. SeaOfPoison

    SeaOfPoison Well-Known Member

    SeaOfPoison
    MVP+
    Messages:
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    lol the only cosmetic in the game is also the hardest thing to achieve in the entire game
     
    #4
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  5. I like the idea.

    It seems easy to make, and much more fun than what we currently have.
     
    #5
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  6. NickHowler337

    NickHowler337 Well-Known Member

    NickHowler337
    Messages:
    1,391
    EXAMPLEY: GG_BKLYN_WARLORD got bit by NackHooler337
     
    #6
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  7. YAAS

    but the spooder messages MUST be utmost awesome.
     
    #7
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  8. MenacingSooubway

    MenacingSooubway Well-Known Member

    Messages:
    9,496
    Good idea.
    Perhaps each different hero ability has its own kill message.
    I.E. Player1 was choked to death by Player2's grip.
     
    #8
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  9. Princess Peach: "[Player] fell in love with their enemy, [other player]."
     
    #9
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  10. Vulpixel

    Vulpixel Well-Known Member

    Messages:
    4,242
    I support your idea, I like it.

    More Ice related puns form Cryo users and more burning insults from Skull users @W1dowmaker_ @Patheticisms. Cool.
     
    #10
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  11. Hello yes it am me skull main
     
    #11
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  12. Vulpixel

    Vulpixel Well-Known Member

    Messages:
    4,242
    What's with the broken grammar
     
    #12
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  13. I wish I knew
     
    #13
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  14. Player1's face was flattened by Player2's Ricochet.
    Player1 was introduced to the void by Player2's Ricochet.
     
    #14
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  15. MenacingSooubway

    MenacingSooubway Well-Known Member

    Messages:
    9,496
    Bulk:
    Jab
    Damage death: Player1 was punched too hard by Player2's big green fist.
    Void death: Player1 was tossed into the void by Player2's big green fist.
    Bulk Throw
    Damage death: Player1 walked onto the road and was hit by Player2's flying car.
    Void death: Player1 was flung off the map after being hit by Player2's flying car.

    Bulk Charge
    Damage death: Player1 couldn't get out of Player2's way fast enough.
    Void death: Player1 was knocked down because Player2's didn't watch where he was going.

    Bulk Smash
    Damage death: Player1 was smashed to death by Player2.
    Void death: Player1 was smashed into the void by Player2.

    Bulk Slam
    Same as Bulk Smash, but 'smashed' is replaced by 'slammed'

    Cluck:
    Jab
    Damage death: Player1 was slapped by Player2's bazooka too hard.
    Void death: Player1 was caught on the end of Player2's bazooka and was dropped into the void.

    Shoot Rocket
    Damage death: Player1 was blown up by Player2's rocket.
    Void death: Player1 was thrown into the void from Player2's rocket.

    Clusterbuck
    Damage death: The last thing Player1 saw was Player2's smiling chicken rocket.
    Void death: Player1 was so terrified by Player2's Cl that he ran into the void.

    Chicken Army:
    Damage death: Player1 lost the war against Player2's chickens.
    Void death: Player1 was surrounded by chickens and ran off into the void.

    Cake:
    Jab
    Damage death: Player1 was beaten over the head by Player2's rolling pin.
    Void death: Player1 was slapped off the map by Player2's rolling pin.

    Swing Pin
    Damage death: Player1 was bludgeoned to death by Player2's Swing Pin.
    Void death: Player2 swung Player1 into the void using Swing Pin.

    Regurgicake
    Damage death: Player1 died from the stench of Player2's cake vomit.
    Void death: Player1 ran into the void trying to clean himself from Player2's vomit.

    Cake Storm
    Damage death: Player1 was force-fed so many cakes by Player2 that they developed a fatal allergic reaction.
    Void death: Player1 was covered and crushed into the void by Player2's cakes.

    Defecake
    Damage death: Player1 died from smelling Player2's cake fart.
    Void death: Player1 was so disoriented after smelling Player2's Defecake that he walked into the void.

    Bot:
    Jab
    Damage death: Player1 felt the power of Player2's Batman punch.
    Void death: Player1 was pushed off the edge by Player2's Bat punch.

    Botarang
    Damage death: Player1 was stabbed by Player2's Botarang.
    Void death: Player1 fell off the edge to end his suffering from Player2's Botarang.

    Botbomb
    Damage death: Player1 was blown up by Player2's Botbomb.
    Void death: Player1 was gimped by Player2 throwing a Botbomb at him.

    Botmobile
    Damage death: Player1 was run over by Player2's black car.
    Void death: Player1 was rammed into the void by Player2's black car.

    Tinman:
    Jab
    Damage death: Player1 was smacked by Player2's tin gun.
    Void death: Player1 was prodded and poked into the void by Player2's tin gun.

    Shoot Laser
    Damage death: Player1 was hit by too many of Player2's lasers.
    Void death: Player1 was not allowed to get back onto the map because of Player2's lasers.

    Rocket Punch
    Damage death: Player1 was punched very hard by Player2's rocket.
    Void death: Player1 was carried into the void by Player2's Rocket Punch.

    Noob-Seeking Missiles
    Damage death: Player1 was classified as a noob by Player2's missiles.
    Void death: Player1 was pushed into the void by Player2's volley of missiles.

    Overload
    Damage death: Player1 was electrocuted by Player2.
    Void death: Player1 was electrocuted by Player2 and fell into the void .

    Marauder:
    Jab
    Damage death: Player1 was cut into pieces from Player2's lightsaber.
    Void death: Player1 was thrown into the void by Player2's lightsaber.

    Lightning
    Damage death: Player1 was zapped by Player2's Force Lightning.
    Void death: Player1 was thrown down the reactor shaft by Player2's Force Lightning.

    Grip
    Damage death: Player1 was choked to death by Player2's Grip.
    Void death: Player1 was grabbed by the neck and thrown into the void by Player2's Grip.

    Sgt:
    Jab
    Damage death: Player1 was bashed over the head by Player2's shield.
    Void death: Player1 was knocked out of the map by Player2's shield.

    Shield Dash
    Damage death: Player1 suffered massive internal injuries after Player2 rammed him with a shield.
    Void death: Player1 fell into the void after Player2 rammed him off with a shield.

    Ricochet
    See the quote at the top of this comment.

    Shield of Justice
    Damage death: Player1 died after Player2 caused a shockwave with his shield.
    Void death: Player1 was launched off the map from Player2's shield shockwave.

    Reflect
    Damage death: Player1 had his own medicine shoved down his throat by Player2.
    Void death: Player1 killed himself after firing a projectile at Player2.

    Cryo:
    Jab
    Damage death: Player1 was sliced up by Player2's very cold sword.
    Void death: Player1 was smacked into the void by Player2's icy sword.

    Frostbolt
    Damage death: Player1 was frozen by Player2's frostbolt.
    Void death: Player1 fell into the void after Player2 froze him.

    Freezing Breath
    Damage death: Player1 smelt Player2's bad, cold breath.
    Void death: Player1 was blown into the void by Player2's breathing.

    Pug:
    Jab
    Damage death: Player1 was swiped and scratched to death by Player2.
    Void death: Player1 was caught on the end of Player2's claws and was flung into the void.

    Bite
    Damage death: Player1 got rabies from Player2's bite.
    Void death: Player1 fell into the void after being bitten by Player2.

    Sonic Bark
    Damage death: Player1's insides were burst open from Player2's Sonic Bark.
    Void death: Player1 was so terrified of dogs that he ran into the void after hearing Player2's bark.

    Intruders
    Damage death: Player1 was bitten too hard by Player2's little pugs.
    Void death: Player1 ran into the void after Player2's little pugs chased him.

    Spooder:
    Jab
    Same as Bulk, but 'big green fist' becomes 'big red fist'.

    Spooder Kick
    Damage death: Player1 was kicked too hard by Player2.
    Void death: Player1 was stomped into the void by Player2.

    Webshot
    Damage death: Player1 was tangled in Player2's webs.
    Void death: Player1 was trapped in Player2's webs and fell into the void trying to get free.

    Spooder Buddies
    Damage death: Player1 was swarmed by Player2's spiders.
    Void death: Player1 was an arachnophobe and ran into the void after seeing Player2's spiders.

    Spooder Mastery
    Damage death: Player1 was poisoned by Player2's spider.
    Void death: Player1 was an arachnophobe and ran into the void after seeing Player2's spider.

    Karakot:
    Jab
    Damage death: Player1 was bashed up by Player2's Saiyan fist.
    Void death: Player1 was punched off the fighting stage by Player2's Saiyan strength.

    Ki Blast
    Damage death: Player1 was crushed by Player2's volley of Ki Blasts.
    Void death: Player1 was pushed off by a volley of Player2's Ki Blasts.

    Kame-do
    Damage death: Player1 was vaporised by Player2's Kame-do.
    Void death: Player1 was blasted off the edge by Player2's Kame-do.

    Skullfire:
    Jab
    Damage death: Player1 was whipped by Player2's Deagle.
    Void death: Player1 was punched by Player2's Deagle.

    Deagle
    Damage death: Player1 was shot full of bullets by Player2's Deagle.
    Void death: Player1 was sniped off the edge by Player2's Deagle.

    Grenade
    Damage death: Player1 was blown up by Player2's Grenade.
    Void death: Player1 fell to hell from Player2's Grenade.

    Flaming Deagle
    Damage death: Player1 was melted by Player2's Flaming Deagle.
    Void death: Player1 sprinted off the edge trying to put out the fire from Player2's Flaming Deagle.

    Sanic:
    Jab
    Damage death: Player1 was punched by Player2's speedy white fist.
    Void death: Player1 was punched off the edge by Player2's speed white fist.

    Spin Dash
    Damage death: Player1 was crashed into by Player2.
    Void death: Player1 fell off the edge after Player2 crashed into them.

    Sanic Boom
    Damage death: Player1 was shattered by Player2's Sanic Boom.
    Void death: Player1 shot into the void from the shockwave of Player2's Sanic Boom.

    Onion Ring Cannon
    Damage death: Player1 discovered that he was allergic to Player2's onions.
    Void death: Player1 was cannoned off by Player2's onions.

    Void:
    Jab
    Damage death: Player1 was diced up by Player2's big, dark sword.
    Void death: Player1 was tossed into the void by Player2's big, dark sword.

    Void Slash

    Damage death: Player1 was cut up when Player2's charged at him with a big, dark sword.
    Void death: Player1 was thrown off the map when Player2's charged at him with a big, dark sword.

    Teleboom
    Damage death: Player1 was disintegrated by the space-time disruption caused by Player2's Teleboom.
    Void death: Player1 was thrown into the void by the shockwave of Player2's Teleboom.

    Shoop:
    Jab
    Damage death: Player1 was whacked by Player2 holding a lightning bolt.
    Void death: Player1 was whacked into the void by Player2's lightning bolt.

    Lightning bolt

    Damage death: Player1 was struck by Player2's Lightning Bolt.
    Void death: Player 1 was carried off the map by Player2's Lightning Bolt.

    Charged Lazor
    Damage death: Player1's atoms were split by Player2's Charged Lazor.
    Void death: Player1's atoms split after he fell into the void from Player2's Charged Lazor.

    Firin' Mah Lazor
    Damage death: Player1 was blown up and vaporised by Player2's big Lazor.
    Void death: Player1 was blasted into the void by Player2's big Lazor.

    RTL
    Damage death: Player1 was stabbed by Player2 riding a lightning bolt.
    Void death: Player1 was rammed off the edge by Player2 riding a lightning bolt.

    Hood:
    Jab
    Damage death: Player1 was bashed by Player2's bow.
    Void death: Player1 was poked into the void by Player2's bow.

    Multi/Scatter Arrow

    Damage death: Player1 was shot full of arrows by Player2.
    Void death: Player1 was thrown off the map by Player2's arrows.

    Tripmine Arrow
    Damage death: Player1 was blown up by Player2's Tripmine.
    Void death: Player1 shot into the void after being blown up by Player2's Tripmine.
     
    #15
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  16. ( ͡° ͜ʖ ͡°)
     
    #16
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  17. MenacingSooubway

    MenacingSooubway Well-Known Member

    Messages:
    9,496
    E c h k s d e e !
     
    #17
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  18. Ik im hotter than you, but sadly you are cooler than me ):
     
    #18
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  19. Jammerjab

    Jammerjab Well-Known Member

    Messages:
    2,543
    @Frit0
     
    #19
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  20. 1c_

    1c_

    1c_ Active Member

    1c_
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    Messages:
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    This is a great idea!
     
    #20
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