Treasure Town, a rural, yet lively town in the western side of an undiscovered continent, at least to humans. One beautiful morning, in Wigglytuff's Guild, Chatot was awoken by a loud thud the next room over. Guildmaster Wigglytuff was brutally murdered with a Gravelerock to the back of the head. The inhabitants of Treasure Town were alerted instantaneously, and a bounty of 100,000P has been set upon the culprit’s head(s). With a narrowed down list of suspects, the search for the mafia begins. Spoiler: Isn't this just a ripoff of Town of Salem? Nah. Town of Salem (a relatively popular browser game, for those who may not be aware) is based on Mafia, not the other way around. Mafia was originally introduced as a Russian card game in the 1980s, and quickly grew in popularity across Internet forums due to its fast-paced gameplay and addicting mind games. Despite this, Town of Salem is an incredibly good resource for new players to learn about the basics of Mafia, as both games are very similar mechanically-wise. Welcome to Hypixel Mafia XXIV: Pokemon Mafia (2)! This is the latest round of the incredibly popular Hypixel Mafia forum game. Before starting the game, I'll need to cover some basic rules (which have been shortened and streamlined, yay) as well as provide a basic explanation of what mafia is. All players should, at the very least, skim this entire post, as it contains incredibly important information about the game. A maximum of 27 players will be allowed into the game, with spots being given to the first people to sign-up. If you have a history of being inactive/have been modkilled in recent games, it is highly unlikely that you will be given a spot. Spoiler: What is mafia (long version)? At its core, mafia is a puzzle that each player is attempting to solve. Through a series of lies, gambits, plots, countplots, counter-counterplots, and mind games, each player attempts to gain the upper hand over the others to bring about a victory for their faction. If you enjoy social or mental games, mafia is the thread for you! A game of mafia details the power struggle between two factions: the Town and the Mafia. The Town represents an uninformed majority; the bulk of players will be put into this faction, but they won't know who the other members of the Town are at the start of the game. It is the Town's goal to figure out who is a part of the Mafia, and eliminate those players. The Mafia represents an informed minority; though they are a much smaller group, the Mafia has access to a private chat through which they can scheme, and can easily gain the upper hand through strategic planning. It is the Mafia's goal to outnumber the Town. Third party roles may also be thrown into the game. This "faction" often works alone, and comes equipped with their own unique win conditions. Some neutrals are harmless and must simply survive until the end of the game, but others are playing with the intention of killing every other player. At the start of the game, each player will be PM'd their role and faction. Every role has a unique ability that will be outlined in the role PM. From there, Mafia is divided into two repeating cycles; Day and Night. During the Day, every player will have an open discussion in this thread. It is at this point that players try and figure out who they can trust, as well as discern other people's roles. This discussion will eventually lead to a lynch at the end of the day; it is the Town's objective to figure out who is a part of the Mafia and lynch them, while the Mafia aims to mislead the Town and get them to lynch one of their own. At any point during the Day, anyone can vote for someone to be lynched by using the tags [VOTE] *Player Name* [/VOTE]. The Day will end after a period of 48 hours, at which point the player with the most votes is lynched. It is also possible to end day eariler if a specific player receives more than half of the votes of the surviving players (the exact amount will be outlined in day-starting mod posts throughout the game). When a player is lynched, their role is revealed to everyone and they are considered "dead" and no longer in the game. During the Night, each player will perform their night actions. As previously stated, each person has a role with special abilities. It is during the night that these abilities can be used. Every player PMs me what they want to do with their ability (whether it be killing, protecting, investigating, role blocking, etc. another player). It is also during this period that the Mafia has access to their private chat that they can use to plan and scheme, but this thread is closed for discussion. This period will end once each player sends me their night action. These cycles will repeat until a winner has been determined (typically until only one faction of players remains alive, or there is no way to prevent this). I will then hand out some awards to recognize the best players and moments of the game, and then this mafia round will come to an end. Mafia is a great way to make some new friends on the forum, join an incredibly active community, and have a great time playing what is (in my opinion) one of the best social games out there. Spoiler: What is mafia (TLDR version)? 1. A game of lies, deceit, plotting, counterplotting, and mental games between three factions: the town (an uninformed majority), the mafia (the informed and organized minority), and the third parties (individual players with unique win conditions). 2. Cycles through two repeating time periods, day and night. Day will take place over 48 hours, and it is during this time that all players discuss the game and who to lynch in this chat. At the end of the day, the player with the most votes is killed, and the 24 hour night cycle begins. During the night, all players will use their night actions specified in their PMs. 3. The above cycles repeat until a winner is determined. The town will win when all anti-town players are dead, the mafia will win when their faction outnumbers all other players, and third parties will win when they achieve their own special conditions (with the most common being to kill all other players or survive until the end of the game). Spoiler: About this game This game has two hosts - myself and @weeaboo. I will be doing things like vote counts, processing actions, answering questions, etc - and weeaboo will be writing all flavours, because he actually has creativity, unlike me. If the flavour has not been made 24 hours after the phase/event/whatever ended, I will post the results and a flavour that I will write. This game is very event focused - events will happen fairly often, each with a different effect which may or may not be outlined with the event itself. Each one aims to reward strategic play. Spoiler: What are the rules? (please read, even as a returning player) The rules, though a bit boring and dry, are an incredibly important part of making sure the game runs smoothly and everyone (both new and returning players) has a good time. Please thoroughly read them, as I will be enforcing them. Also keep in mind that I may adjust the rules if a situation not covered by them arises, and I have the final say in any rule-based arguments. 1. Remain respectful of each other. Yes, mafia is a heated game and you will get into arguments, but that does not give any player permission to make personal attacks. We don't tolerate any form of bullying in these games, and players who do not respect this rule will be modkilled and potentially banned from future games. 2. Remember that we are still on the Hypixel forums, so all of their rules (especially the ones about posting child-appropiate content) apply. That means avoid cursing, sexual innuendos, etc. I don't care, but the forum mods do, and we need to respect their rulings. 3. Do not discuss the game outside of either this thread or a PM created by me. Period. End of story. Discussing the game outside of the designated areas is considered cheating, and you will be modkilled and banned from future games. 4. Do not use any secret codes created prior to the game. This falls in line with the above rule; codes created during the game in a PM made by me or within the game thread are completely allowed, but any other codes are against the rules and will result in a modkill. 5. Do not gamethrow. Gamethrowing is considered any actions that go against your or your faction's win condition, for no reason, whether that be attacking a player on your team due to a personal grudge or attempting to kill other players on your team for no discernable reason. Yes, I completely understand that bussing or attacking members of your faction is a completely valid strategy, and yes, the line may get blurry at times, but I think everyone should understand the difference between a strategic attack and a senseless action purposely meant to go against your faction. 6. Do not post anything game related after I have ended day. While banter posts are okay in moderation, any form of game-related information cannot be shared in this thread during the night. 7. If/when you die, you are out of the game and cannot post in this thread until the game ends. Unlike the aforementioned banter rule, I will be enforcing this; too often, a dead player gives game-changing information (accidentally or not), which ruins the experience for other players. Also, a bit of dead banter is fine - but if it’s long, put it in a spoiler, and don’t do it excessively during day. If it takes control of the thread, I will ask you to stop, and I’ll expect you to do so. 8. Do not quote, copy/paste, or screenshot anything from any game-related PMs you are in. Let me repeat myself. Do NOT directly quote or screenshot anything from any game-related PMs you are in. This includes your role PM, factional PMs, etc. Doing this goes against the entire spirit of the game, and will get you instantly vanillaised or modkilled, depending on circumstances. 9. In general, don't abuse any loopholes you come across. The rule list is comprehensive, but it does not cover every possible situation; if you think you've discovered a way to break the game, please run it by me before putting it into action. Remember that, if a situation not covered by the rules arises, I will use my own discretion to solve it. 10. Do not delete any posts you make during the game, as this is considered cheating and can be used to cover up any information you may have let slip. You can edit, but just put in the post another note telling us what you changed. 11. Though this is a hard rule to enforce, quality is always better than quantity. To make both my life and the lives of your fellow players easier, try not to post fluff (aka meaningless content that does nothing to further your personal agenda or the game). Like I said, I won't be enforcing any rules on excessive bantering, but please don’t do too much. 12. Inactivity. Too often in the past, players have signed up and then don't play the game. This is incredibly inconsiderate and can ruin the game for everyone. All players are required to post at least 5 game-relevant and quality posts per day phase, unless you inform me of your inavailability ahead of time. Failure to do this will get you replaced. I understand that real life comes first, but please just let me know if you won't be able to be active so I can replace you. Keep in mind that banter does not count to this, unless it is contributing to the game as well. 13. You can use mafia acronyms, but if someone asks, just explain. Usually we’re fairly good at this already, so it shouldn’t be an issue. For new players (or old ones!), don’t hesitate to ask, either. 14. All anti-town players will be given a fake flavor claim and the town win condition, as well as the town colour, unless otherwise stated in their role. 15. Flavors are not necessarily alignment indicative, but they do tie in with roles. 16. I will only be allowing five role claims every day. If any player goes over this, they will be given a negative modifier or vanillaised. On day 5 and beyond, unlimited claims will be allowed. 16. My word is final. If someone is doing something that I’ve asked them to stop, I will enforce it, even if it isn’t actually in the rules. I won’t use this to be ridiculous, but don’t try win an argument by saying “well it isn’t against the rules” 17. If you have an alignment request, let me know via PM. I will not be doing role/flavour requests. As I mentioned in Rule 9, this is not a comprehensive rulelist, but it should give everyone a good idea of what is and is not allowed. If you think you’ve found a loophole, let me know so I can fix it, or approve it. Spoiler: What are the game's rules about activity? Yeah, I cover this in the rules, but inactivity is a huge issue that killed one of our games and forced mafia to take a short break. I wanted to bring attention to some activity standards. All players are required to post at least 5 game-relevant and quality posts per day phase, unless you inform me of your inavailability ahead of time. Failure to do this will get you replaced, no excuses. I understand that real life comes first, but please just let me know if you won't be able to be active so I can replace you. It should be easy to make at least 5 good posts over a 48 hour period. Besides, mafia is a reading and writing-centric game, don't sign up if you don't want to do those things. Spoiler: Links to All Important Mod Posts Day one starts Ripples appear The great beheeyem appears Chris volunteers Day one ends, Night one begins Chris's watering can suggestions open Day two starts Three Pokemon meet 1/2/3 Voting event complete Datgamer gets his socks rocked Azurill is saved Day 2 ends, Night 2 begins, portal opens Day 3 starts Chris is revealed and dies Mark goes to the future Night 3 starts, Distortion world opens Day 4 begins Night 4 begins, Multicellular dies Day 5 begins Exploration begins Spoiler: How do I sign up? To sign up, pretty much just let me know that you want to play. I’ll give out creatives, if you get one you are in the game. Please remember that the 27 spots will be given on a first come, first serve basis, but players who miss the initial signup window can still be added to the backup list. Spoiler: Original playerlist 1. @Aerocync 2. @AGrumpyCat 3. @ChrisX3 4. @The_SupremeCourt_5000 5. @DatGamer 6. @SlingshotWaffles 7. @Shulked 8. @The_MostLukelyToFail_5000 9. @Multicellular 10. @Taboo 11. @Mitochondria 12. @xProScrublord 13. @FriendlyPsychopath 14. @Sharc0vitz 15. @Ryast 16. @Atoriax 17. @Awknd-Mez- 18. @CactusBlue 19. @WhyMinecraft 20. @Dom 21. @Ominous_ 22. @Tmi489 23. @The_Skrim_5000 24. @Combokirk 25. @DargonKing87 26. @Serendipity 27. @DragonKing87 Spoiler: Living players 1. @Aerocync 12. @xProScrublord 13. @FriendlyPsychopath 14. @Sharc0vitz 16. @Atoriax 18. @CactusBlue --> @PerhapsIndeed 20. @Dom 22. @Tmi489 24. @Combokirk ---> @XCVigilance 25. @DargonKing87 Spoiler: Backups (Last): @XCVigilance Spoiler: Dead Players AGrumpyCat: Lynched on Day one. Was the Town Novice Role Cop. Aerocync: died on N1. was Magnezone, the Town Macho Regenerative Cop SupremeCourt: died on N1. was Skitty the Town Tracker Taboo: Lynched on D2. Was the ascetic bookie survivor. Ominous_: Died on N2. Was Wimpod the Weak Hider. ChrisX3: daykilled on D3. Was Cleaned. Skrimiche: lynched on D3. Was Ditto, the neutral bulletproof flavour killer. Ryast: died on N3. Was the miller mason 3-shot thief. Multicellular: killed on D4. Was the mafia 3-shot vanillaiser. SlingshotWaffles: lynched on D4. Was the restless bodyguard modposter. Datgamer: died on N4. Was the town 2-shot PGO. Datgamer: suicide bombed serendipity on D5. Was the town restless doublevoter suicide bomber. Serendipity: was suicide bombed on D5. Was the town doctor. Spoiler: All vote counts Spoiler: Day 1 Votecount 1: Post 700 Votecount 2: Post 970 Votecount 3: Post 1015 Votecount 4: Post 1213 Votecount 5: Post 1356 Votecount 6: Post 1641 Votecount 7: Post 1974 Spoiler: Day 2 Votecount 1: 3320 Votecount 2: 3661 Votecount 3: 3815 Spoiler: Day 3 Votecount 1: 4786 Spoiler: Day 4 I made one but I'm too lazy to find it sorry Spoiler: Day 5 Votecount 1: 7023 Spoiler: List of Roleclaims Dragonking87: I am the Neutral Odd Night ____ Crescendo Lover WhyMinecraft: Alomomola the town jail keeper FriendlyPsychopath: Arceus the town Roleblocker Sharc0vitz: Salazzle, the Town mason 2-shot poisoner. Taboo: The neutral doublevoter loved motivated bulletproof ascetic survivor bookie (atoriax also claims gothitelle) AGrumpyCat: Espeon, the town telepathic watcher Multicellular: Mimikyu Dargonking87: Eevee the town thief Ryast: Mason Miller xProScrublord: 2 shot commuter Skrimiche: Grovyle, the town 2-shot strongman vigilante Spoiler: Previous Games Mafia 1 Mafia 2 Mafia 3 Mafia 4 Mafia 5 Mafia 6 Mafia 7 Mafia 8 Mafia 9 Mafia 10 Mafia 11 Mafia 12 Mafia 13 Mafia 14 Mafia 15 Mafia 16 Mafia 17 Mafia 18 Mafia 19 Mafia 20 Mafia 21 Mafia 22 Mafia 23 Spoiler: Guides for New Players Town of Salem, the aforementioned browser game based off of mafia, is definitely the best and most fun way for new players to learn the basics of the game. This is a very informative guide that talks about basic strategy for new players. This and This is a list of most possible roles in the game. Note that custom roles and modifiers from previous games may also appear on the rolelist. As always, feel free to PM me with any questions or concerns regarding the game, I will try to reply within 5-6 hours. Good luck! [/SPOILER] As always, feel free to PM me with any questions or concerns regarding the game, I will try to reply within 5-6 hours. Good luck!