1. Today I bring you an update to Crazy Walls which includes many bug fixes, a full set of balancing changes, as well as new kits, perks, and achievements. We hope this update will spice up the Crazy Walls experience and provide new milestones to work towards!

    Lucky Shop Rework
    We've completely reorganized the lucky shop in hopes to make it much easier to use and added a new "Knowledge" lucky block!

    [​IMG]

    New Kits, Perks, & Crafts
    To Lucky mode, we've added a new kit, 2 new perks, and a new gold dust crafting item! To normal mode, we've added 2 new kits and a new perk!

    Witch Kit
    [​IMG]

    Treasure Hunter Perk
    [​IMG]

    Smarty Pants Perk
    [​IMG]

    Punch II Crafting Item
    [​IMG]
    Theif Kit
    [​IMG]

    Ice Wizard Kit
    [​IMG]

    Smarty Pants Perk
    [​IMG]

    New Achievements
    We've added 2 new tiered achievements as well as 14 new one-time achievements!

    [​IMG]

    King I - Collect 10 golden skulls. (5 AP)
    King II - Collect 50 golden skulls. (10 AP)
    King III - Collect 250 golden skulls. (15 AP)
    King IV - Collect 750 golden skulls.(20 AP)
    King V - Collect 1500 golden skulls. (25 AP)

    Feels Lucky Man I - Open a total of 50 villager lucky blocks. (5 AP)
    Feels Lucky Man II - Open a total of 250 villager lucky blocks. (10 AP)
    Feels Lucky Man III - Open a total of 500 villager lucky blocks. (15 AP)
    Feels Lucky Man IV - Open a total of 1000 villager lucky blocks. (20 AP)
    Feels Lucky Man V - Open a total of 2500 lucky blocks. (25 AP)

    Doctor - Use more than 20 healing potions in a single game. (10 AP)
    Toxic - Apply poison to an enemy player. (5 AP)
    Rush mode ON - Splash a speed potion to your teammate in Teams Mode. (5 AP)
    Sticky Situation - Get the legendary stick from the weapon lucky block. (5 AP)
    This is not UHC! - Kill a player using Lightning Axe. (5 AP)
    Sharpened Katana - Craft a sharpness 5 diamond sword. (5 AP)
    What have I done... - Have a total of 5 heads in your inventory at the same time. (5 AP)
    Rampage - Get 5 kills in 15 seconds. (10 AP)
    BOOM! - Kill a player using TNT. (5 AP)
    Invincible - Win a game without taking any damage. (15 AP)
    Gone peaceful - Win a game without killing anyone. (10 AP)
    Knight - Craft a full set of golden armor. (5 AP)
    Chance - open every type for lucky block in one game (5 AP)
    Monster Hunter - Kill 20 mobs in one game. (10)

    General Changes
    • Player health now shows in tab list
    • Potions can no longer be stacked above 3 (this has been a bug since release)
    • Reduced price of golden skulls to 2,000
    • Enemy health now displays in chat when shot with a bow
    • Green walls now fall at 4:00 instead of 4:30
    • Increased time before red walls fall by 30 seconds
    • Solo normal countdown starts at 12 players
    • Teams normal countdown starts at 24 players
    • Added play again button
    • Compass now only tracks players within your section
    • Limit of 500 golden skulls now shown in lobby
    • After the walls fall, cobwebs now get destroyed in 1 hit
    • Lucky mode pickaxe now efficiency 4
    • Silverfish and wolf eggs removed from mined lucky blocks
    • Crazy Games quest requirements reduces from 3 games to 2
    • Removed the ability to receive Bane of Arthropods, Smite, and Unbreaking from enchantment table
    Balance Changes
    • Chance of pigman and wolf lowered in master trainer
    • Nerfed berserk perk strength effect (new lengths: 1s, 1.5s, 2s, 2.5s, 3s)
    • Buffed Rejuvenate gold dust perk by x5%
    • Explosive bow slightly nerfed in normal mode
    Alchemist:
    Level I: Splash Potions of Swiftness II (60s) x2, Splash Potion of Healing I x1
    Level II: Splash Potion of Swiftness II (60s) x2, Splash Potion of Healing II x1
    Level III: Splash Potion of Swiftness II (60s) x2, Splash Potion of Healing II x2, Splash Potion of Fire Resistance (3os)
    Level IV: Splash Potion of Swiftness II (90s) x2, Splash Potion of Healing II x3, Splash Potion of Fire Resistance (45s), Splash Potion of Resistance I (15s)
    Level V: Splash Potion of Swiftness II (90s) x3, Splash Potion of Healing II x4, Splash Potion of Fire Resistance (60s), Splash Potion of Resistance II (15s)

    Archer:
    Level I: Bow (Power I), Arrow x16, Iron Leggings (Projectile Protection I)
    Level II: Bow (Power I), Bow (Flame I) 4 uses, Arrow x32, Iron Leggings (Projectile Protection II)
    Level III: Bow (Power II), Bow (Flame I) 6 uses, Arrow x32, Iron Leggings (Projectile Protection II)
    Level IV: Bow (Power II), Bow (Flame I) 8 uses, Arrow x48, Iron Leggings (Projectile Protection III)
    Level V: Bow (Power III), Bow (Flame I) 10 uses, Arrow x64, Diamond Leggings (Projectile Protection IV)

    Gladiator:
    Level I: Bow, Arrow x4, Splash Potion of Swiftness II (20s)
    Level II: Bow, Arrow x8, Diamond Sword, Splash Potion of Swiftness II (20s)
    Level III: Bow, Arrow x16, Diamond Sword, Splash Potion of Swiftness II (30s)
    Level IV: Bow, Arrow x24, Diamond Sword, Splash Potion of Swiftness II (40s)
    Level V: Bow, Arrow x32, Diamond Sword, Splash Potion of Swiftness II (50s)

    Looter:
    Level I: Redstone x4, Emerald x1, Fortune I Pickaxe (2 uses)
    Level II: Redstone x6, Emerald x1, Gold x1, Fortune I Pickaxe (4 uses)
    Level III: Redstone x8, Emerald x1, Gold x1, String x4, Fortune I Pickaxe (6 uses)
    Level IV: Redstone x10, Emerald x2, Gold x1, String x4, Fortune I Pickaxe (8 uses)
    Level V: Redstone x12, Emerald x3, Gold x2, String x4, Fortune II Pickaxe (8 uses)

    Master Trainer:
    Level I: Random Spawn Egg x2
    Level II: Random Spawn Egg x3
    Level III: Random Spawn Egg x4, Iron Chestplate (Protection I)
    Level IV: Random Spawn Egg x5, Iron Chestplate (Protection II)
    Level V: Random Spawn Egg x6, Iron Chestplate (Protection III)

    Weaponsmith:
    Level I: Enchanted Book (Sharpness I) x2, (Power I) x2
    Level II: Enchanted Book (Sharpness I) x2, (Power I) x2, Bottle o' Enchanting x3
    Level III: Enchanted Book (Sharpness I) x2, (Power I) x2, Bottle o' Enchanting x6
    Level IV: Enchanted Book (Sharpness II) x2, (Power II) x2, Bottle o' Enchanting x6
    Level V: Enchanted Book (Sharpness III) x1, (Sharpness I) x1, (Power III) x1, (Power I) x1, Bottle o' Enchanting x12

    Archer: Bow, 32 arrows

    Armorer: Iron Helmet (Protection II), Iron Boots (Protection I)

    Cannoneer: TNT x5, Redstone Torch (On) x5, Water Bucket, Flint and Steel (16 uses)

    Einstein: Bottle o’ Enchanting x24, Bookcase x15

    Enchanter: Enchantment Table, Bottle o’ Enchanting x10

    Enderman: Ender Pearl x2

    Flash: Splash Potion of Speed x1

    Healer: Golden Apple, Splash Potion of Heal (1 Heart) x3

    Looter: String x2, Redstone ore x12, Gold Ingot x1, Iron Ingot x4

    Master Trainer: Gives 3 random mob eggs (Wolf, Zombie, Skeleton, Silverfish).

    Pyromancer: Lava Bucket x2, Flint and Steel (10 uses), Iron Leggings (Prot I, Fire Prot X)

    Speleologist: Diamond pickaxe (Efficiency III)

    Spiderling: Web x5, Spider Egg x2

    Toxicologist: Splash Potion of Poison x2

    Weaponsmith: Enchanted Book (Sharpness I), Anvil, Bottle o’ Enchanting x3

    Archer: Bow, 32 arrows, (Power I) x1

    Armorer: Full Gold Armor (Protection I) (Unbreaking I)

    Cannoneer: TNT x5, Redstone Torch (On) x5, Water Bucket, Flint and Steel (16 uses)

    Einstein: Bottle o’ Enchanting x36, Bookcase x15

    Enchanter: Enchantment Table, Bottle o’ Enchanting x10

    Enderman: Ender Pearl x4

    Flash: Splash Potion of Speed x1, Splash Potion of Slowness x1

    Healer: Golden Apple, Splash Potion of heal (2 hearts) x3

    Looter: String x2, Redstone ore x12, Gold Ingot x1, Iron Ingot x4

    Master Trainer: Gives 3 random mob eggs (Wolf, Zombie, Skeleton, Silverfish).

    Pyromancer: Lava Bucket x2, Flint and Steel (10 uses), (Prot I, Fire Prot X), Fire Resistance Potion (60s)

    Speleologist: Diamond pickaxe (Efficiency III)

    Spiderling: Web x5, Spider Egg x3

    Toxicologist: Splash Potion of Poison x2, Splash Potion of Harming x1

    Weaponsmith: Enchanted Book (Sharpness I) x2, Anvil

    Weapon Lucky Block
    Common:
    [*]Diamond Sword (Sharpness III)
    [*]Diamond Sword (Sharpness II, Fire Aspect I) - Moved to Rare
    [*]Diamond Sword (Sharpness II, Knockback I)
    [*]Diamond Sword (Sharpness II)
    [*]Diamond Sword (Sharpness I, Fire Aspect I) - Moved to Rare
    [*]Iron Sword (Fire Aspect III) - Moved to Rare
    [*]Iron Sword (Sharpness IV)
    [*]Sanic Sword - Removed
    [*]Gold Sword (Sharpness V, Fire Aspect II) - Moved to Legendary
    [*]Diamond Sword (Sharpness III, Knockback II) -Added
    [/LIST]
    Rare:
    • Diamond Sword (Sharpness IV)
    • Lightning Axe
    • Diamond Sword (Sharpness IV, Fire Aspect I) - Move to Legendary
    Legendary:
    Stick (Knockback IV)
    Armor Lucky Block
    Common:

    • Diamond Helmet (Protection III, Fire Protection III) - Moved to Rare
    • Diamond Chestplate (Protection III, Fire Protection III) - Moved to Rare
    • Diamond Leggings (Protection III, Fire Protection III) - Moved to Rare
    • Diamond Boots (Protection III, Fire Protection III) - Moved to Rare
    • Diamond Helmet (Protection II, Fire Protection II)
    • Diamond Chestplate (Protection II, Fire Protection II)
    • Diamond Leggings (Protection II, Fire Protection II)
    • Diamond Boots (Protection II, Fire Protection II)Iron Helmet (Protection IV, Fire Protection II) - Removed
    • Iron Chestplate (Protection IV, Fire Protection II) - Added Thorns I
    • Iron Leggings (Protection IV, Fire Protection II) - Removed
    • Iron Boots (Protection IV, Fire Protection II) - Removed
    • Diamond Helmet (Protection I, Fire Protection I) - Added
    • Diamond Leggings (Protection I, Fire Protection I) - Added
    • Diamond Boots (Protection I, Fire Protection I) - Added
    Rare:
    • Potion of Damage Resistance I (120s) - RemovedDiamond Chestplate (Protection IV, Fire Protection IV) - Moved to Legendary
    • Diamond Boots (Protection IV, Feather Falling V) - Moved to Legendary
    • Gold Helmet (Protection V, Unbreaking X, Thorns I)
    • Diamond Helmet (Protection IV, Fire Protection IV) - Added
    • Diamond Leggings (Protection IV, Fire Protection IV) - Added
    Misc Lucky Block
    Common:

    • Ender Pearl x5
    • Splash Potion of Instant Damage II x3, Splash Potion of Poison II (16s) x4 - Removed
    • TNT x16
    • Flint and Steel (16 durability), Potion of Fire Resistance (infinite)
    • Splash Potion of Blindness x2, Splash Potion of Slowness (8s), Splash Potion of Nausea (8s) x1 - Removed
    • Splash Potion of Speed II (120s) x2
    • Splash Potion of Weakness II (20s), Splash Potion of Slowness I (20s) x1 - Removed
    • Endermite Spawn Egg x1, Wolf Spawn Egg x1, Zombie Pigman Spawn Egg x1
    • Snowballs x64 - Added
    • Potion of Leaping (60s) - Added
    Rare:
    • Charged Creeper Spawn Egg x1 - Change to x2
    Legendary:
    • Iron Golem Spawn Egg x1 - Added
    Archery Lucky Block
    Common:

    • Bow (Power IV)
    • Bow (Power III, Flame I) - Moved to Rare
    • Bow (Power I, Punch II, Flame I, Infinity I) - Moved to Rare
    • Bow (Power II, Punch II)Explosive Bow, Arrow x64 - Moved to Rare
    • Bow (Power III, Infinity I)
    • Bow (Power III, Punch I)
    • Bow (Power II, Infinity I) - Removed
    • Bow (Power II, Flame I) - Moved to Rare
    • Bow (Power III)
    • Bow (Power II) - Removed
    • Bow (Power I, Punch II) - Removed
    • Bow (Power II, Flame I, Infinity I) -Moved to Rare
    • Bow (Power III, Flame I, Punch I) -Moved to Rare
    • Bow (Power I, Flame I, Infinity I) -Moved to Rare
    Rare:
    • Bow (Power IV, Punch II, Flame I, Infinity I) - Moved to Legendary
    • Bunny Hood Bow
    Legendary:
    • Bow (Power V, Flame I)
    • Explosive Bow x2, Arrow x64 - Removed
    Healing Lucky Block
    Common:
    • Splash Potion Healing I x5
    • Splash Potion Healing I x4
    • Splash Potion of Healing I x3
    • Splash Potion of Regeneration III (12s)
    • Splash Potion of Regeneration II (16s)
    • Golden Apple x5
    • Golden Apple x4
    • Splash Potion of Healing II x3
    • Splash Potion of Speed II x4 (60s) - Moved to Misc block
    • Splash Potion of Speed III x1 (20s) - Moved to Misc block
    • Splash Potion of Healing II x5
    • Potion of Absorption II, Regeneration I (10s) - Added
    Rare:
    • Splash Potion of Healing IV x2Splash Potion of Healing II (60s) - Removed
    • Potion of Absorption III, Regeneration I (20s) - Added
    • Potion of Absorption V (90s)
    • Potion of Absorption IV, Regeneration I (30s) - Added

    Mined Lucky Blocks

    • Bow
    • Arrow x4 ➟ 8
    • Arrow x6 ➟ 16
    • Arrow x8 ➟ 24
    • Gold Ingot x1
    • Gold Ingot x2
    • Emerald x1
    • Emerald x2
    • String x1
    • String x2
    • Redstone x3
    • Redstone x5
    • Fishing Rod x1
    • Bottle o' Enchanting x2
    • Bottle o' Enchanting x4
    • Bottle o' Enchanting x6
    • Golden Apple x1
    • Pufferfish (Sharpness I, Knockback IV) x1, Water Bucket x1 - Removed
    • Water Bucket x1
    • Flint and Steel (16 durability) x1
    • Lava Bucket x1
    • Ender Pearl x1
    • Wolf Spawn Egg x1 - Removed
    • Silverfish Spawn Egg x1 - Removed
    • Ender Pearl x2 - Added

    Bug Fixes
    • Fixed players being killed by their own mobs/teammate's mobs
    • Fixed kill perks occasionally not being awarded on kill
    • Fixed a bug causing lightning axe to deal no additional damage
    • Fixed blast damage disabling lucky blocks
    • Fixed mobs not despawning after their owner died
    • Fixed Adrenaline perk taking priority over speed potions
    • Fixed ender dragon causing players to get stuck in ghost blocks
    • Fixed weaponsmith kit price not showing in shop
    • Fixed players being able to hit others through the glass/over the wall before the green walls fell
    • Fixed a bug where water could be placed above the build limit
    • Fixed kill message when a player is kicked/banned
    • Fixed rusher perk resetting speed on walls fall
    • Fixed legendary achievement only being given to players if they receive a legendary kit

    Big thanks to the Player Council and @Minikloon for helping with the update- we look forward to hearing your feedback in the replies below!
     
    #1
    Last edited by a moderator: Sep 3, 2017
    • Like x 140
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  2. hcherndon

    hcherndon Network Engineer / R&D

    hcherndon
    Admin
    Messages:
    223
    third
     
    #2
    • Funny x 32
    • Disagree x 25
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    • Like x 6
    • Creative x 5
    • Dislike x 4
    • Agree x 4
    • Useful x 3
  3. Jay

    Jay

    Jay Well-Known Member

    Lontano
    VIP
    Lavish Llamas MEMBER
    Messages:
    4,398
    OH YES HAHA GUILD AND ACHIEVEMENTS UPDATE

    Lol just kidding crazy walls did need an update probably tbh.
     
    #3
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  4. Thanks for your hardwork Admins!
     
    #4
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  5. Wow, hype! Glad this game got an update, maybe I'll play it more.


    Also, thanks for making us no longer stack health pots
     
    #5
    • Hype Train Hype Train x 3
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  6. Joko

    Joko Well-Known Member

    J0kooo
    MVP+
    Virtual Savage GUILDMASTER
    Messages:
    5,401
    Great guild update.

    I'm kidding, this is a solid update the game needed it.
     
    #6
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  7. Bighy

    Bighy Well-Known Member

    Bighy
    MVP+
    IceSquad MEMBER
    Messages:
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    Always expect, the unexpected.
     
    #7
    • Agree x 4
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  8. Boogiedop

    Boogiedop Well-Known Member

    Boogei
    MVP+
    oops OFFICER
    Messages:
    444
    super happy i was able to work on this, hope you guys like it !
     
    #8
    Last edited: Sep 5, 2017
    • Like x 12
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  9. This update is a virus since it was made by hypixel

    Edit: Whoever dislikes this doesn't appreciate a spin-off of an unoriginal meme jeez
     
    #9
    Last edited: Sep 5, 2017
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  10. Ulyka29

    Ulyka29 Well-Known Member

    Ulyka
    MVP+
    Barrier Identity MEMBER
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    That guild fortress looks dope
     
    #10
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  11. Panne

    Panne Well-Known Member

    QuiFrSkype
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    DESU OFFICER
    Messages:
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    OMG I'M SO HYPED THIS UPDATE IS SO COOL OMG !!!!





    Well, I didn't read the post yet but shhhh.
     
    #11
    • Agree x 5
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  12. cray z wolls upd8 woooooo

    but I cnat playe bc I bant 4evr
     
    #12
    Last edited: Sep 5, 2017
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  13. Ulyka29

    Ulyka29 Well-Known Member

    Ulyka
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    Honestly, it's good to see some diversity in the updated games
     
    #13
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  14. I love the bugs fixed in housing. Also nice guild update, really hyped for it.

    In seriousness, I may play crazy walls more now :D
     
    #14
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  15. Cool
     
    #15
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  16. HYPE!! This is my 2nd favorite Hypixel game, UHC next (favorite) ?? :p
     
    #16
    Last edited: Sep 5, 2017
    • Useful Useful x 2
    • Hype Train Hype Train x 1
  17. Hype train! I wonder which game will get an update next! Warlords? Cops and Crime?
     
    #17
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    • Hype Train Hype Train x 2
  18. Pmorken

    Pmorken Well-Known Member

    pmorken
    MVP+
    HallowFall OFFICER
    Messages:
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    Ayy, it's been a while.








    Warlords next pls
     
    #18
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  19. add this to mega and ranked skywars please
     
    #19
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  20. I might start playing cw now
    Nice work guys

    (First page :D)
     
    #20
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