We just released a small patch for Arena Brawl in the Classic Games Lobby, fixing several bugs. I'll update the original post with links to these individual threads. Thanks to everyone who has helped collect these bugs by reporting them in the bugs section so we can fix them . Read on for the full list of bugs fixed. We also collected a couple balance changes! ▶ Bug Fixes General Reduced amount of players needed to start a game server. Only two games need to be filled (so 4 players for 1v1, ...) in order for a server to start. Fixed Petrify not properly respecting melee damage. Fixed Cookie Shotgun being useless if used twiced in very short time. Fixed frequently losing the global Speed effect when Speed Rune runs out. Fixed Life Leech properly taking into account its hit limit. Improved issues with getting kicked for flying while Petrify'd. Added Unbreaking tag to all swords, so they cannot break or lose durability. Added play again paper. Fixed wrong values in the shop for Runes. Fixed some issues that made servers idle without players. Achievements Fixed Flawless Victory achievement wording. Fixed Not even close, baby! achievement wording. ▶ Balance Changes Offensive Skills Cookie Shotgun: Energy cost is now 65. Flame Breath: Damage is now 140. Damage inside fire is now 15. Guided Pig 2000: Damage is now 255. Lightning Strike: Damage is now 180. Energy cost is now 80. Utility Skills Bull Charge: Cooldown is now 30s. Golemfall: Cooldown is now 30s. The range of destroying structures is now 3 blocks. Ultimate Skills Shield Wall: Duration is now 9s. Berserk: Duration is now 18s. Reflect Damage: Duration is now 10s. Broodmother: Now has 4 small spiders and does 33 dps. Runes Rune of Energy: Energy gained is now 5.