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by Jayavarmen at 3:18 PM
(81,124 Views / 318 Likes)


After the last update, we decided to focus on much-needed backend projects, such as;
  • Performances improvements, which allowed us to reach a record player count of 43,192 players in SkyBlock, and reach 90,600 on the entire network!
  • Moderation tools (coming soon)
  • A full rewrite of our Profile system, which will fix a lot of profile problems and allow players to kick co-op members. If you missed it, you can read all the profile changes >here<.
  • Bug Fixing
This thread will include:
  • Tons of bug fixing
  • General Changes

by Sylent at 11:49 AM
(6,077 Views / 65 Likes)

We're happy to announce Italian being added to the server, more games in Brazilian Portuguese and SkyBlock is open for translating! Read on for more details. :)


by ConnorLinfoot at 6:02 PM
(35,404 Views / 188 Likes)


Today we're happy to release the next major Bed Wars update which includes a new item, more dream modes, balancing changes, a 4v4 mode and more!

Continue reading for the full details on the update!

by Donpireso at 3:50 PM
(31,357 Views / 255 Likes)
Hello everyone,

For the past 48 hours, we have been experiencing network issues caused by one of our core systems and we have decided to temporarily limit the player count to avoid further complications.

First, we want to be transparent and explain the issues we're dealing with;

by erosemberg at 2:20 PM
(30,631 Views / 193 Likes)

This is another one of those in-depth dev blogs in which we explain what happens behind the scenes to maintain a seamless experience for you, the players. Today we're going into a little more technical post since we'll be talking about how we were able to scale from 30,000 players to 76,000+ in under 3 months.

by Vinny8Ball at 2:39 PM
(20,763 Views / 227 Likes)
It's finally here! Skywars Map update. This is the first of many updates coming. If you would like more information, there is a forum post here explaining in more detail our plans.
Each update we are going to be adding a few new maps, removing a few maps that are disliked by the community and even bringing back some old maps. Using our new map feedback system, the community will be able to give us clearer feedback on these older maps and help us to guide the new coming updates!