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by Hypixel at 6:36 PM
(10,654 Views / 23 Likes)
45 Comments
Hey guys!

Just a quick update to let you know that we are adding more servers this week, it will allow us to handle more traffic, more games and reduce the lag we have been getting in some games like TNT Wizards.

The TNT Games are almost fully completed! Please keep reporting bugs and give us your feedback on the forums, thank you all!

Thanks to MCProHosting for their help, you can get 25% off on MC Servers with the code Hypixel http://mcprohosting.com/

-Hypixel

by AgentK at 2:40 AM
(11,517 Views / 21 Likes)
111 Comments
Over the past few weeks, we've introduced numerous new updates and I've forgotten to document exactly what changed, but changes include:
  • Introduced Blitz Survival Games
  • Fixed lots of BSG bugs
  • Optimized database more
  • Optimized Walls
  • Paintball Update 2.0 - New killstreaks and increased coins gain
  • Fixed BSG lobby lag

And as of tonight, we HAVE FIXED THE BOW BUG.
The bow bug caused disconnections when using a Bow or a Fishing Rod, with the disconnect message being either "bad packet XX", "Bad string length!", or a client crash. It has now been resolved network wide.



What's next?
[​IMG]

by Hypixel at 8:30 AM
(15,329 Views / 19 Likes)
68 Comments
Hello people!

The store is finally now accepting PaySafeCard, GiroPay and many new ways of payment!

Simply use the option "PaymentWall" when you are about to checkout on the Hypixel Store at http://store.hypixel.net/

Thank you for supporting the project,
Hypixel

by AgentK at 9:15 AM
(7,636 Views / 11 Likes)
51 Comments
Sorry that I haven't been keeping up with patch notes, it's been a busy few weeks. Over the past 2 weeks, we've introduced 3 major patches:
================= Update 6 =================
On May 18th 2013, we introduced Update 6. Changes include:
  • Added Paintball, VIP only
  • Patched exploit in Bowspleef
================= Update 7 =================
On May 23rd 2013, we introduced Update 7. Changes include:
  • Opened Paintball to the public
  • Added AgentK hat ( :D ), Rezzus hat, and several others
  • Fixed database performance issues
  • Tweaked Victorian paintball map, made spawncamping more difficult, reduced lives to 150
  • Fixed adventure queue, fixed startup bugs in adventure instances
  • Added deathmatch pvp arena to adventure maps, VIP only
================= Update 8 =================
On May 29th 2013, we introduced Update 8. Changes include:
  • Fixed players crashing when logging into a full server
  • Fixed bugs with Limbo
  • Fixed players being teleported into incorrect lobbies at the end of a game

by AgentK at 11:22 AM
(8,334 Views / 11 Likes)
56 Comments
This morning, May 11 2013, we implemented Update #5.
Changes:
  • Stability improvements
  • Individual player queuing in lobby. Right click on the sign while not in a party to be added to a queue for that map. Once 4 people are queued for that map, a server will be assigned to you.
  • Changed invisibility slimeball to a clock
  • Dynamic server sign system. Sign sections have been made much smaller and servers will rotate through them as necessary (a nonjoinable server will be replaced with a joinable one after 10 seconds)
  • Networking improvements
  • AdventureLobby bugfixes
  • Hustwood map fixes
  • Arrival of new developer (codename_b), back from University!
  • More work on chat/spam filter

by AgentK at 3:46 PM
(5,625 Views / 13 Likes)
29 Comments
Today, May 9 2013, we implemented Update #4
Changes:
  • Adventure Lobby is open for VIP access
  • Fixed MasterControl reconnect failure (caused a lot of issues)
  • Fixed Parties
  • Added Party queuing for Adventure Lobby
  • Added 180 high-efficiency Minecraft instances for Adventures
  • Began work on less-buggy more-efficient networking system
  • Added /mute
  • Added slimeball, an item in lobbies that allows you to disable viewing of other players (You can't see them) to help reduce client lag. Right click to hide all other players, Right click to view them again. (Currently a bit buggy)
  • Tons of bugfixes